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Add Lunar terrain textures from the KSRSS mod
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siimav committed May 25, 2020
1 parent 7bd93c2 commit d7b7429
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Showing 4 changed files with 46 additions and 35 deletions.
78 changes: 44 additions & 34 deletions GameData/RealSolarSystem/RSSKopernicus/Earth/Moon.cfg
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deactivateAltitude = 167000
fadeStart = 102000
fadeEnd = 127000
materialType = AtmosphericTriplanarZoomRotation

Material
{
saturation = 0.75
contrast = 0.8
tintColor = 1.000,1.000,1.000,0.000
factor = 10
factorBlendWidth = 0.1
factorRotation = 30

powerNear = 0.5
powerFar = 0.5
saturation = 1
contrast = 1.8
tintColor = 1,1,1,0
specularColor = 0,0,0,0
albedoBrightness = 1

groundTexStart = 0
groundTexEnd = 2000

steepPower = 2
steepTexStart = 0
steepTexEnd = 500000
steepTex = BUILTIN/lunar cliff face
steepPower = 1
steepTexStart = 20000
steepTexEnd = 30000
steepTex = BUILTIN/terrain_rock00
steepTexScale = 1,1
steepTexOffset = 0,0
steepBumpMap = BUILTIN/Cliff (Layered Rock)_NRM
steepNearTiling = 200
steepTiling = 50
steepBumpMapScale = 1,1
steepBumpMapOffset = 0,0
steepNearTiling = 1
steepTiling = 1

lowTex = BUILTIN/lunar cliff face
lowBumpMap = BUILTIN/bouldernormal
lowNearTiling = 500
lowMultiFactor = 200
lowBumpNearTiling = 20000
lowBumpFarTiling = 200
lowTex = RealSolarSystem/Terrain/Moon_Diffuse.dds
lowTexScale = 1,1
lowTexOffset = 0,0
lowTiling = 50000

midTex = BUILTIN/snow
midBumpMap = BUILTIN/bouldernormal
midNearTiling = 8000
midMultiFactor = 200
midBumpNearTiling = 20000
midBumpFarTiling = 200
midTex = RealSolarSystem/Terrain/Moon_Diffuse.dds
midTexScale = 1,1
midTexOffset = 0,0
midTiling = 50000
midBumpMap = RealSolarSystem/Terrain/Moon_Normal.dds
midBumpMapScale = 1,1
midBumpMapOffset = 0,0
midBumpTiling = 50000

highTex = BUILTIN/snow
highBumpMap = BUILTIN/bouldernormal
highNearTiling = 8000
highMultiFactor = 200
highBumpNearTiling = 20000
highBumpFarTiling = 200
highTex = RealSolarSystem/Terrain/Moon_Diffuse.dds
highTexScale = 1,1
highTexOffset = 0,0
highTiling = 50000

lowStart = 0
lowEnd = 0.6
lowEnd = 0.3
highStart = 0.8
highEnd = 1

globalDensity = 0
globalDensity = 1

fogColorRamp =
fogColorRampScale = 1,1
fogColorRampOffset = 0,0

planetOpacity = 1
oceanFogDistance = 1000
}

Mods
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Binary file added GameData/RealSolarSystem/Terrain/Moon_Diffuse.dds
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Binary file added GameData/RealSolarSystem/Terrain/Moon_Normal.dds
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3 changes: 2 additions & 1 deletion GameData/RealSolarSystem/Terrain/readme.txt
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@@ -1 +1,2 @@
Textures from Beyond Home, kindly used with permission.
Gravel and rock textures from Beyond Home, kindly used with permission.
Moon terrain textures from KSRSS, kindly used with permission.

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