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Rollup merge of rust-lang#70973 - ecstatic-morse:recursion-lint, r=jo…
…nas-schievink Use forward traversal for unconditional recursion lint While reviewing rust-lang#70822, I noted that rust-lang#54444 could be solved without requiring the predecessor graph and without allocating a `Vec<Span>` for every basic block. The unconditional recursion lint is not a performance bottleneck however, so I approved rust-lang#70822 as it was. Nevertheless, I wanted to try implementing my idea using `TriColorDepthFirstSearch`, which is a DFS that can differentiate between [forward/tree edges and backward ones](https://en.wikipedia.org/wiki/Depth-first_search#Output_of_a_depth-first_search). I found this approach more straightforward than the existing one, so I'm opening this PR to see if it is desirable. The pass is now just a DFS across the control-flow graph. We ignore false edges and false unwinds, as well as the successors of recursive calls, just like existing pass does. If we see a back-edge (loop) or a terminator that would cause us to yield control-flow back to the caller (`Return`, `Resume`, etc.), we know that the function does not unconditionally recurse. r? @jonas-schievink
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