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Reference glTF 2.0 spec #94

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pjcozzi opened this issue Jun 2, 2016 · 8 comments
Closed

Reference glTF 2.0 spec #94

pjcozzi opened this issue Jun 2, 2016 · 8 comments
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@pjcozzi
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pjcozzi commented Jun 2, 2016

For example, update here and elsewhere to be glTF 2.0, not glTF 1.0.

glTF 2.0 updates: KhronosGroup/glTF#605

Also consider if there are any other glTF extensions, like unsigned int indices, that we want to include.

@pjcozzi pjcozzi changed the title Reference glTF 1.0.1 spec Reference glTF 1.1 spec Nov 3, 2016
@pjcozzi pjcozzi changed the title Reference glTF 1.1 spec Reference glTF 2.0 spec Jan 17, 2017
@pjcozzi
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pjcozzi commented Mar 28, 2017

CC CesiumGS/3d-tiles-samples#15

@nitrologic
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What is the status of b3dm? If there is no immediate plan to adopt GLTF 2.0 then perhaps this spec should be considered abandonware and a deprecation notice added.

@pjcozzi
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pjcozzi commented Nov 26, 2017

@nitrologic Cesium's 3D Tiles renderer implementation supports glTF 2.0 - and converts glTF 1.0 to 2.0 on-the-fly for backwards compatibility - this issue is a reminder to update the b3dm/i3dm spec before we put the finishing touches on it for a final 1.0.

@nitrologic
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Thanks for the prompt reply Patrick. I have yet to see a 2.0 based b3dm in the wild so was concerned my failure to create a conforming asset was due to not reading the fine print which currently states "Batched 3D Model uses glTF 1.0 with the KHR_binary_glTF extension."

@pjcozzi
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pjcozzi commented Nov 26, 2017

I believe the same tilesets in the Cesium repo are glTF 2.0.

@nitrologic
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Exactly which tilesets in what repo?

@lilleyse
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I actually don't think they have been updated yet. I have a branch in 3d-tiles-tools but haven't had a chance to finish it up yet: https://github.com/AnalyticalGraphicsInc/3d-tiles-tools/tree/2.0-samples-generator

@ggetz
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ggetz commented May 11, 2018

Resolved in #301

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