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Yesterday, Chrome released 29.0.1547.57 on all platforms and Cesium has 100 failing tests using it. The first failure is Renderer/AutomaticUniforms can declare automatic uniforms. 90 of the failures are at the Renderer level, with the rest in Scene.
This may be related to #1002, because I see some matrix failures as well.
Thankfully, Viewer and the few Sandcastle examples I tried seem to work; but we should still investigate this and get it fixed ASAP since god knows what else is broken (and we can't validate new code if the tests all fail).
I figured out at least some of the failures. The automatic uniforms are not being optimized out, which is crazy to me. #1031 will fix it (CC @gbeatty), but I'll put something smaller in now.
This release of Chrome may include a newly upgraded ANGLE, (I'm not sure if it was scheduled for 29 or 30), maybe there's a regression with it. On a side note, they are also going to switch from a DX9 backend to DX11 in Chrome 30 or 31, so that will be interesting to see as well.
Yesterday, Chrome released 29.0.1547.57 on all platforms and Cesium has 100 failing tests using it. The first failure is
Renderer/AutomaticUniforms can declare automatic uniforms.
90 of the failures are at the Renderer level, with the rest in Scene.This may be related to #1002, because I see some matrix failures as well.
Thankfully, Viewer and the few Sandcastle examples I tried seem to work; but we should still investigate this and get it fixed ASAP since god knows what else is broken (and we can't validate new code if the tests all fail).
CC @pjcozzi @bagnell @emackey
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