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The czm_moonDirectionEC GLSL uniform is not the real vector to the moon. It is just something plausible for lighting. We should compute something more precise, and probably also revisit our sun computation.
The text was updated successfully, but these errors were encountered:
The
czm_moonDirectionEC
GLSL uniform is not the real vector to the moon. It is just something plausible for lighting. We should compute something more precise, and probably also revisit our sun computation.The text was updated successfully, but these errors were encountered: