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Polyline with arrow material is blurry #3491
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This also has major issues at horoizon views. Look at it from the front and you'll see crazy zig-zagging and jumping around the atmosphere overlap. |
BONUS: It'd be nice of the width parameter was used for the width of the polyline, not the width of the arrow head. And the arrow head should maintain a nice proportion. It doesn't look good all stretched out like this for a polyline with a large width. Requested here: https://groups.google.com/forum/?hl=en#!topic/cesium-dev/9rOaI3JGTAM |
This is an old issue, any traction on this? |
@mccoy1 Good news/bad news. Good: The artifacts/twistyness/jumping are all fixed by #8706 and #8727 which are in master now and will go out with the May 1st release. (Thanks again @kring!) Bad: The blurriness on wide lines is still a problem for the arrow material. @emackey Any idea on the blurriness? Since it's specific to the arrow material I'm assuming it's something specific to its shader? |
Ah nerd-sniping me on this one eh? Back at ya: #8791 😄 |
Reported on the forum: https://groups.google.com/forum/?hl=en#!topic/cesium-dev/sFOMs4XMJQk
It's particularly noticeable when the polyline has a large width:
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