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Improve label quality rendering with signed distance fields #5022
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@jasonbeverage this issue has my notes on SDF if you are looking for some reading. 😄 |
Definitely, thanks! It sounds pretty likely that I'll get a chance to work on this next year. I'll keep you updated |
From Don McCurdy via Twitter: https://msdf-bmfont.donmccurdy.com/ |
@jasonbeverage any chance you are still planning to do this / already started??? |
Hey Patrick,
I actually did start looking at this and did some promising experiments.
I'm still working on getting funding lined up for it, along with some
other cesium related tasks. Ill ping my customer again and see if we can
get something lined up.
Jason
…On Mon, Jun 18, 2018, 8:15 AM Patrick Cozzi ***@***.***> wrote:
@jasonbeverage <https://github.com/jasonbeverage> any chance you are
still planning to do this / already started???
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Very nice @jasonbeverage, please keep me posted so we can best support you! |
Thanks a bunch, I'll keep you posted. I'm hoping we can get started this
summer but you never know.
…On Mon, Jun 18, 2018, 10:52 AM Patrick Cozzi ***@***.***> wrote:
Very nice @jasonbeverage <https://github.com/jasonbeverage>, please keep
me posted so we can best support you!
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Let's check out the survey from the SIGGRAPH 2018 course when the slides are available: https://hal.inria.fr/hal-01815193/file/article.pdf |
Went to that course at SIGGRAPH and I would give it a 👍 |
This looks like a nice open source SDF library (although I haven't tried it): https://github.com/mapbox/tiny-sdf |
@OmarShehata indeed it is a nice little library, and I'll be including it in a PR hopefully today ;) |
This has been implemented in #7730 and shipped in 1.60! |
This will be especially useful when the label is scaled to be bigger/smaller than the rasterized glyphs in the texture atlas.
Resources from #1075:
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