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Shadows derived commands #3828

Merged
merged 16 commits into from
Apr 12, 2016
Merged

Shadows derived commands #3828

merged 16 commits into from
Apr 12, 2016

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bagnell
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@bagnell bagnell commented Apr 11, 2016

Merges master with the shadows branch and updates shadows to use derived commands.

@pjcozzi
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pjcozzi commented Apr 11, 2016

@lilleyse this is all you.

@@ -1376,6 +1387,9 @@ define([

if (scene.debugShowCommands || scene.debugShowFrustums) {
executeDebugCommand(command, scene, passState);
} else if (command.receiveShadows && defined(command.derivedCommands.shadows.receiveCommand)) {
// TODO
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Is this TODO still needed?

@lilleyse
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I like how the new code is organized, it's definitely an improvement. The one main fix is the terrain normals, but otherwise this all looks good.

@bagnell
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bagnell commented Apr 12, 2016

@lilleyse This is ready for another look.

@lilleyse
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Looks good!

@lilleyse lilleyse merged commit cd647c2 into shadows Apr 12, 2016
@lilleyse lilleyse deleted the shadows-derived branch April 12, 2016 21:23
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3 participants