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Pick translucent geometry #4979
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e4d1557
Add option to pick translucent geometry at a performance cost.
bagnell 832b36c
Remove commented out code.
bagnell 002e2d9
Fix whitespace.
bagnell e43dc2e
Merge branch 'master' into pick-translucent
bagnell e4ed730
Updates from review.
bagnell e522ffe
Add depth pass.
bagnell 6d94f35
Add doc.
bagnell 963e631
Add pick translucent test.
bagnell 0e2fb9c
Update CHANGES.md.
bagnell be613f9
Update reference doc
pjcozzi d3cba1c
Merge branch 'master' into pick-translucent
bagnell 3bb0a9e
Update doc after merge.
bagnell a49219b
Use previous frame's commands. Disable compute and shadow commands fr…
bagnell eb56783
Create derived command with pass through fragment shader, depth write…
bagnell 47efc79
Clean up resources and fix tests.
bagnell 547216f
Simplify code from review and add a comment about optimization for de…
bagnell 94c3053
Update test to ensure derived commands are cached.
bagnell ab65c94
Add global derived shader cache that properly releases shader resourc…
bagnell 864433d
Change how derived command cache is implemented. Add support to shadows.
bagnell e0c769b
Whitespace
pjcozzi fe01bc0
Merge branch 'master' into pick-translucent
bagnell 4686c2f
Add ShaderCache tests.
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Add unit tests for the new stuff here.