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Gallery::Imagery Layers Split #5948
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Change Log | ||
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### 1.40 - 2017-12-01 | ||
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* Added ability to support touch event in Imagery Layers Split demo application. [#5948](https://github.com/AnalyticalGraphicsInc/cesium/pull/5948) | ||
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### 1.39 - 2017-11-01 | ||
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* Added support for right-to-left language detection in labels, currently Hebrew and Arabic are supported. To enable it, set `Cesium.Label.enableRightToLeftDetection = true` at the beginning of your application. [#5771](https://github.com/AnalyticalGraphicsInc/cesium/pull/5771) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @ggetz are you sure this CHANGES.md diff is OK? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @pjcozzi I'm not sure what went wrong with this diff, but I just checked and CHANGES is correct in master There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. OK, thanks! |
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* Added the ability to load Cesium's assets from the local file system if security permissions allow it. [#5830](https://github.com/AnalyticalGraphicsInc/cesium/issues/5830) | ||
* Added function that inserts missing namespace declarations into KML files. [#5860](https://github.com/AnalyticalGraphicsInc/cesium/pull/5860) | ||
* Added support for the layer.json `parentUrl` property in `CesiumTerrainProvider` to allow for compositing of tilesets. | ||
* Cesium now officially supports webpack. See our [Integrating Cesium and webpack blog post](https://cesium.com/blog/2017/10/18/cesium-and-webpack/) for more details. | ||
* Added support for right-to-left language detection in labels, currently Hebrew and Arabic are supported. To enable it, set `Cesium.Label.enableRightToLeftDetection = true` at the start of your application. [#5771](https://github.com/AnalyticalGraphicsInc/cesium/pull/5771) | ||
* Fixed handling of KML files with missing `xsi` namespace declarations. [#5860](https://github.com/AnalyticalGraphicsInc/cesium/pull/5860) | ||
* Fixed a bug that caused KML ground overlays to appear distorted when rotation was applied. [#5914](https://github.com/AnalyticalGraphicsInc/cesium/issues/5914) | ||
* Added two new properties to `ImageryLayer` that allow for adjusting the texture sampler used for up- and down-sampling of image tiles, namely `minificationFilter` and `magnificationFilter` with possible values `LINEAR` (the default) and `NEAREST` defined in `TextureMinificationFilter` and `TextureMagnificationFilter`. [#5846](https://github.com/AnalyticalGraphicsInc/cesium/issues/5846) | ||
* The enums `TextureMinificationFilter` and `TextureMagnificationFilter` have been made public to support the new texture filter properties mentioned above. | ||
* KML files load when a Network Link fails [#5871](https://github.com/AnalyticalGraphicsInc/cesium/pull/5871) | ||
* Adds `invertClassification` and `invertClassificationColor` to `Scene`. When `invertClassification` is `true`, any 3D Tiles geometry that is not classified by a `ClassificationPrimitive` or `GroundPrimitive` will have its color multiplied by `invertClassificationColor`. [#5836](https://github.com/AnalyticalGraphicsInc/cesium/pull/5836) | ||
* Added `eyeSeparation` and `focalLength` properties to `Scene` to configure VR settings. [#5917](https://github.com/AnalyticalGraphicsInc/cesium/pull/5917) | ||
* Fixed a bug where KML placemarks with no specified icon would be displayed with default icon. [#5819](https://github.com/AnalyticalGraphicsInc/cesium/issues/5819) | ||
* Changed KML loading to ignore NetworkLink failures and continue to load the rest of the document. [#5871](https://github.com/AnalyticalGraphicsInc/cesium/pull/5871) | ||
* Added the ability to load Cesium's assets from the local file system if security permissions allow it. [#5830](https://github.com/AnalyticalGraphicsInc/cesium/issues/5830) | ||
* Added two new properties to `ImageryLayer` that allow for adjusting the texture sampler used for up and down-sampling of imagery tiles, namely `minificationFilter` and `magnificationFilter` with possible values `LINEAR` (the default) and `NEAREST` defined in `TextureMinificationFilter` and `TextureMagnificationFilter`. [#5846](https://github.com/AnalyticalGraphicsInc/cesium/issues/5846) | ||
* Fixed flickering artifacts with 3D Tiles tilesets with thin walls. [#5940](https://github.com/AnalyticalGraphicsInc/cesium/pull/5940) | ||
* Fixed bright fog when terrain lighting is enabled and added `Fog.minimumBrightness` to affect how bright the fog will be when in complete darkness. [#5934](https://github.com/AnalyticalGraphicsInc/cesium/pull/5934) | ||
* Fixed using arrow keys in geocoder widget to select search suggestions. [#5943](https://github.com/AnalyticalGraphicsInc/cesium/issues/5943) | ||
* Added support for the layer.json `parentUrl` property in `CesiumTerrainProvider` to allow for compositing of tilesets. [#5864](https://github.com/AnalyticalGraphicsInc/cesium/pull/5864) | ||
* Added `invertClassification` and `invertClassificationColor` to `Scene`. When `invertClassification` is `true`, any 3D Tiles geometry that is not classified by a `ClassificationPrimitive` or `GroundPrimitive` will have its color multiplied by `invertClassificationColor`. [#5836](https://github.com/AnalyticalGraphicsInc/cesium/pull/5836) | ||
* Added `customTags` property to the UrlTemplateImageryProvider to allow custom keywords in the template URL. [#5696](https://github.com/AnalyticalGraphicsInc/cesium/pull/5696) | ||
* Added `eyeSeparation` and `focalLength` properties to `Scene` to configure VR settings. [#5917](https://github.com/AnalyticalGraphicsInc/cesium/pull/5917) | ||
* Improved CZML Reference Properties example [#5754](https://github.com/AnalyticalGraphicsInc/cesium/pull/5754) | ||
* Fixed bug with placemarks in imported KML: placemarks with no specified icon would be displayed with default icon. [#5819](https://github.com/AnalyticalGraphicsInc/cesium/issues/5819) | ||
* Fixed bright fog when terrain lighting is enabled and added `Fog.minimumBrightness` to affect how bright the fog will be when in complete darkness. [#5934](https://github.com/AnalyticalGraphicsInc/cesium/pull/5934) | ||
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### 1.38 - 2017-10-02 | ||
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Not really relevant to your changes, but can you add
infoBox: false
as an option when creating the viewer? It will keep the infobox from popping up without any information.