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Releases: Choumiko/FARL

FARL 0.5.36

31 Jul 12:10
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  • added support for BioIndustries wooden rails
  • fixed parallel tracks always having the force of the first player

FARL 0.5.35

17 Jul 11:35
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  • fixed signals not being found in blueprints if placed in the wrong tile
  • fixed error with hazard-concrete

FARL 0.5.34

16 Jul 17:58
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  • fixed bulldozer mode eating rails when removing curved track

FARL 0.5.33

09 Jul 14:27
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FARL 0.5.32

09 Jul 13:51
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  • fixed signal distance on vertical tracks

FARL 0.5.31

03 Jul 14:04
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  • fixed bulldozer mode not working
  • fixed error when creating default blueprints

FARL 0.5.30

27 Jun 22:32
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NOTE : Factorio 0.13 only!
There is currently a bug with Factorio 0.13 that allows FARL to place rails on water. I made a quick workaround. It might still place them in slightly illegal positions but not too much.

  • add 15 stone to cargo when a rock is removed
  • require landfill item to bridge water
  • remove 4 rail pieces per curve placed
  • added swedish translation

FARL 0.5.29

12 Jun 14:10
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  • fixed creating out-of-map tiles when removing concrete on ribbon maps
  • fixed placing concrete on out-of-map tiles
  • fixed modded poles not working correctly
  • updated hebrew locale

FARL 0.5.27

05 Jun 17:58
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  • works with Big Brother
  • added norwegian locale by AlexSpandex
  • might work with 0.13 (or not due to trainlength/circuit network changes)

FARL 0.5.26

26 May 18:47
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  • added option to toggle mirroring of concrete 157916
  • clearing trees that have other mining results than raw wood give about half the amount as manualy removing them would
  • minor fixes