Releases: Choumiko/FARL
Releases · Choumiko/FARL
FARL 0.5.36
- added support for BioIndustries wooden rails
- fixed parallel tracks always having the force of the first player
FARL 0.5.35
- fixed signals not being found in blueprints if placed in the wrong tile
- fixed error with hazard-concrete
FARL 0.5.34
- fixed bulldozer mode eating rails when removing curved track
FARL 0.5.33
- removed workaround for Factorio bug
FARL 0.5.32
- fixed signal distance on vertical tracks
FARL 0.5.31
- fixed bulldozer mode not working
- fixed error when creating default blueprints
FARL 0.5.30
NOTE : Factorio 0.13 only!
There is currently a bug with Factorio 0.13 that allows FARL to place rails on water. I made a quick workaround. It might still place them in slightly illegal positions but not too much.
- add 15 stone to cargo when a rock is removed
- require landfill item to bridge water
- remove 4 rail pieces per curve placed
- added swedish translation
FARL 0.5.29
- fixed creating out-of-map tiles when removing concrete on ribbon maps
- fixed placing concrete on out-of-map tiles
- fixed modded poles not working correctly
- updated hebrew locale
FARL 0.5.27
- works with Big Brother
- added norwegian locale by AlexSpandex
- might work with 0.13 (or not due to trainlength/circuit network changes)
FARL 0.5.26
- added option to toggle mirroring of concrete 157916
- clearing trees that have other mining results than raw wood give about half the amount as manualy removing them would
- minor fixes