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We don't need World::cell, and it doesn't exist anymore
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In [12551](bevyengine/bevy#12551) `WorldCell` was removed.

...but it turns out we don't need it or its replacement anyway.
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ChristopherBiscardi committed Jun 7, 2024
1 parent 3a11d99 commit b679927
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1 change: 0 additions & 1 deletion src/render/pipeline.rs
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,6 @@ pub struct TilemapPipeline {

impl FromWorld for TilemapPipeline {
fn from_world(world: &mut World) -> Self {
let world = world.cell();
let render_device = world.get_resource::<RenderDevice>().unwrap();

let view_layout = render_device.create_bind_group_layout(
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