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Release 1.1.1

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@Cibbi Cibbi released this 05 Oct 21:04
· 1 commit to 1.1 since this release

Welcome to Toony Standard 1.1.1!

This is a small update that will smooth out the upgrade to unity 2018.4 for everyone, cause yes unity 2018 has some changes that we have to take account for.

Most notable one is that HDR color parameters get read a bit differently between 2017.4 unity and its 2018.4 counterpart, so if you just straight up upgrade to 2018 your materials can look differently.

In this update i added some little checks that will mark all Toony Standard materials in a 2017.4 project in the background, but for you nothing will change. Once you will upgrade the unity version to 2018.4 the editor will ask you if you want to convert back your materials to the same look in 2017, if you agree it will do that and once the project will open you will have all your materials back where you left them. I you decide to not convert them immediately but maybe you want to do it afterwards only on some materials don't worry: every single material that comes from a version of unity that is 2017.4 or lower will have 2 extra buttons on the top of the inspector, one to convert the colors of that material, and one to leave everything like it was before.

For the reason above you should update this shader BEFORE upgrading to unity 2018.

Also these mitigations for the unity upgrade won't stay forever, and will be removed in the future (around mid-late january 2020).
Oh yeah i also fixed the annoying bug on first install, yay.

Changelog:

  • Added HDR color correction buttons on pre 2018 imported Toony Standard 1.1.1 materials in the inspector
  • Added automatic HDR color correction on all Toony Standard 1.1.1 materials on unity version upgrade
  • Fixed bug where any window or inspector of the package would not load after the initial install until the editor was restarted
  • Updated color picker API call to reflect API changes in unity 2018.