Releases: Cirrus-Minor/witchblast
Witch Blast v0.7.5
Mostly polish and bug fixes, and features the 2 players mode, in game score and a new UI.
Changelog
- ADD 2 players mode
- ADD Score display in game
- ADD New game and pause UI
- ADD Player scores are shining in score screens
- ADD German, Spanish and Russian translations
- ADD Mouse support for using/dropping consumables and switching bolt type
- ADD Config option to turn off the pause while losing the focus
- ADD Config option to turn off sprite batching of particles
- ADD Config option to decrease lifetime of particles (for old computers)
- ADD Potion description in the pause screen
- MOD Sausages can now be killed in one shot (standard damage)
- MOD Lightning spell deals progressive damage (5 dam in level 3, 6 in level 4, etc...)
- MOD Increase of the divine protection duration
- MOD Effect cooldown are now in the upper part of the interface
- MOD Cooldown to pick up a potion we've dropped is now 5 seconds
- MOD Explosive barrel is now red with an explosion symbol
- MOD Some barrels are damaged at generation
- MOD "Bomberman"-type rooms have always barrels at level 4 and above now
- MOD Green blood and slime corpses have been desaturated for a better game visibility
- MOD Level up divinity effect has been changed (was too close of the divinity intervention effect)
- FIX Inputs are processed while the game window has no focus
- FIX Doors don't open when there is still spider webs in room
- FIX Spider webs slow down some spiders
- FIX Grid on walls
- FIX The player effects (poison, slow, damage up, etc...) are not saved
- FIX Bag appears only when the player has boots
- FIX No door to secret room on loaded game
- FIX Item order in the inventory
- FIX It's possible to let the player name blank
- FIX It's possible to drop potions we don't have
- FIX Closing the game in the pause screen don't save the game
Witch Blast v0.7
In this version, new content, destroyable tiles, potions, music, improved online scores, and much more.
Enjoy!
Changelog
- ADD Destructible tiles
- ADD Potions
- ADD Secret rooms
- ADD New items
- ADD New familiar
- ADD New magic spells
- ADD New achievements
- ADD New music
- ADD Player effects display
- ADD Blinking effect when player is invincible
- ADD Monsters
- MOD Consumables in shops
- MOD Evil flower damage
- MOD Butcher can drop sausages now
- MOD Game becomes harder for good players
- MOD Some monsters (rats, bats) slow down when changing direction
- MOD Level 8 is the last level now
- MOD Air divinity fury has now a lifetime (was infinite)
- MOD Intro is displayed just once now
- MOD Display the best player instead of the best scores
- MOD We don't have to clear the room to get the achievement now
- MOD In "advanced" mode, the "fairy cursor" changes
- MOD Bolt particles are now batched
- FIX Latency when communicating with the score server
- FIX Interaction key has to be redefined each game
- FIX Item description text too large
Witch Blast v0.6
This release adds improved dungeon art, online scores, joystick support, gameplay improvement and bug fixes.
Changelog
- ADD Online scores
- ADD Player movement improvements
- ADD More details in dungeons
- ADD New doors
- ADD New walls
- ADD New art for the "bubble"
- ADD Flower animation
- ADD Joystick support
- MOD Stone divinity repulse fury causes damage now (8HP)
- MOD Fireball (from spell) minimum damage increases (from 12 to 24 HP)
- FIX Explosive slime can be stuck in the wall when casting "invoke slime" spell
- FIX Horizontal lines when maximizing the screen
- FIX Spell lost when taking two spells at the same time
- FIX Missing art for advanced gloves and boots
- FIX Some random sprites are misplaced
- FIX Graphical problems on The Thing
- FIX Pumpkin sound is playing twice
- FIX Giant slime impact sound was missing
Witch Blast v0.5.3
A minor release with some bug-fixes, gameplay improvements, better looking dungeon and German and Russian translations.
Changelog
- ADD Glowing green staff aura when poison shot equipped
- ADD Air divinity aura
- ADD New room patterns
- ADD Better looking dungeon: Wall shadow, decorations, better tiles
- ADD German and Russian translations
- MOD An item can be only dropped once in a level
- MOD Giant Spider difficulty slightly increases
- MOD Ghost are shortly visible at fight start
- MOD Gloves and advanced gloves switched
- MOD Snakes from trap can drop golds or apples
- MOD Elemental cauldron invoke rate decreases and is limited (no spawn when more than 8 monsters on screen)
- MOD Fairy powder does not teleport the player as often as it used too
- FIX Wrong air divinity conversion message
- FIX Overlapping items descriptions
- FIX No ghost dying animation
- FIX Key zone tiles were wrong
Witch Blast v0.5
This major release adds achievements, the level 7 with a new boss and a lot of content and gameplay improvements.
Changelog
- ADD A new level (7)
- ADD New boss (for level 7)
- ADD Achievements and unlocks (16)
- ADD Items
- ADD Monsters and variants
- ADD Shot type (poison)
- ADD Spells (2)
- ADD Familiars (a fairy and another one)
- ADD Chest traps
- ADD Challenge levels 3 and 4
- ADD Tiles and room patterns
- ADD Divinity level messages
- ADD Tree Divinity has a fury against undead
- MOD No player collision while invincible
- MOD Sulfur causes the monster explode directly, and safe for the player
- MOD Giant Spider easier, and less green blood on screen
- MOD Divine interventions have a piety cost
- MOD Hiccup makes the player fire poison
- MOD Imps do not teleport with 1 HP damage
- MOD Corpse can fall in holes
- MOD Completed challenge chest can contain items (but it's rare)
- FIX Natasha and Scarlett wrong display in Hall of Fame
- FIX V-Sync does not work on some GPU
Witch Blast v0.4.6b
"Little" release with Russian translation and no more textures bigger as 2048x2048 (for a better compatibility).
Changelog
- ADD Russian translation
- FIX No more texture bigger than 2048x2048 for better compatibility
- FIX Wrong filename
Witch Blast v0.4.6
Bug fixes, better sound effects, German and Spanish translations in these release.
Changelog
- ADD German and Spanish translations
- ADD Improved and new sound (each shot type has a different sound effect)
- ADD Full minimap on the pause menu
- ADD Full screen mode (experimental)
- MOD Short latency before teleport when an imp has been hurt
- MOD Exploding enemy shows "burned" sprite
- MOD Improved snake AI
- FIX No player stats update when levelling up piety level
- FIX Shadows missing (items and eggs) or misplaced (Cyclops)
- FIX Label errors (missing French translation, or wrong key error for English version)
- FIX False bolt sprite for The Thing
- FIX Scarlet and Natasha sprites are switched
- FIX Unexpected divine intervention messages
- FIX Teleport on key is possible
Witch Blast v0.4.5
Witch Blast v0.4.1
New main features/changes are hi-scores (local), better blood effect, and easier game after the 4th floor.
Changelog
- ADD Scores and hi-score screen
- ADD Blood is spraying now
- ADD Sound and music volume in config menu
- ADD Options to enable/disable zoom, vssync, blood spraying, in config file
- ADD Auto-save at the beginning of a fight (game is not wasted in case of crash or freeze)
- MOD Level 5 and level 6 are easier now
- MOD Sorted inventory
- MOD Optimizations (use of vertex arrays)
- MOD Don't distort game screen when resizing the window
- MOD Corpses don't stay on walls
- FIX Credit screen crash while pressing arrow
Witch Blast v0.4.0
Main features are:
- relooking,
- new intro and menu
- a new level, with a new boss,
- more speed,
- new content (items, monsters...).
Changelog
- ADD New level
- ADD New monsters
- ADD New items
- ADD New spell
- ADD New art for sprites and tiles
- ADD New room surfaces
- ADD New intro and menu
- ADD Levels have different tilesets now
- ADD In-game menu (pause)
- ADD Inventory display in the in-game menu
- ADD Chest for completed challenges
- ADD Tutorial state save and reset
- ADD Cauldron now explodes while dying
- ADD Sound for imp's teleportation
- ADD "Jump" animation for items you can get
- ADD Zoom effect when starting / dying
- ADD In-fight save game
- ADD Mouse right click support (spell)
- ADD Show selected key in key configuration
- ADD Credits screen
- MOD Game is faster now
- MOD Standard Rat IA changes (rats now move in 4 directions)
- MOD Frozen dividing bubbles generate frozen "children" bubbles
- MOD Fireball (spell) now goes through monsters (if enough HP)
- MOD Lightning bolt now goes through monsters (if enough HP)
- MOD Cyclops' damage decreases
- MOD Giant Spider is more difficult to kill now
- MOD Shop's items too expensive displayed in red
- MOD One cauldron max in witches rooms in level 5
- MOD New death screen
- MOD Exploding fire shot replaced with sulfur item
- MOD Exploding corpse with timer now
- MOD Snake AI changes (no more "group attack)
- MOD Witches and Flowers use ray casting to fire or not
- MOD Cauldron + Witches only on rooms with walls
- MOD Bats and little slime HP-
- MOD "Elemental" monsters resistance or weakness increase
- MOD Double and triple quick shots don't do so much damage when cumulated with damage items
- FIX Cyclops firing in the wall when too close to the north wall
- FIX Items can fly a long time on the walls
- FIX Clean message queue while starting a new game
The release features six complete randomly generated level with rooms, monsters, items, traps, spells, challenges, a mini-boss and five powerful bosses.
enjoy !