Under construction
This mod extends Additive Shader with some weather-dependent visibility toggles.
The following tags are supported:
tag | Description | Game Property |
---|---|---|
on-during-rain |
Visible when it's raining/snowing. | m_currentRain |
off-during-rain |
Hidden ^^ | |
on-during-fog |
Visible when it's foggy | m_currentFog |
off-during-fog |
Hidden ^^ | |
on-during-cloud |
Visible when it's cloudy | m_currentCloud |
off-during-cloud |
Hidden ^^ | |
on-during-freezing |
Visible when temperature < 0°C | m_currentTemperature |
off-during-freezing |
Hidden ^^ |
TODO: User can set thresholds in the mod settings screen.
Example of an m_mesh.name
that is on when raining, but not when freezing, with fade of 10
and light intensity of 1
:
AdditiveShader RemoteControl 10 1 on-during-rain off-during-snow
You could maybe use these for highway LED signs or something like that?