Simple logger, that can.. well... log stuff, both to console and to a file.
Works mostly like env_logger, except configured entirely from code and can write to files by itself. Also supports logging on wasm.
use lunar_logger::Logger;
let mut logger = Logger::new();
logger.add_filter("wgpu", lunar_logger::FilterType::Crate, log::LevelFilter::Warn);
logger.set_default_filter(log::LevelFilter::Info);
logger.enable_logger();
log::info!("It works!");