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This repository has been archived by the owner on Mar 30, 2024. It is now read-only.

Releases: CloudKidStudio/project-grunt

0.6.9

18 Sep 19:37
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  • Added an optional flag to the long-formatted module definition in project.json which allows you to exclude jshint from being run on those files. This is useful is your modules is a collection of Bower dependencies.

0.6.8

03 Aug 18:11
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  • Added post and pre build hooks
  • Updated dependencies

0.6.5

25 Jul 14:02
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When running tasks debug, build-debug or libs-debug, will now warn in invalid source paths.

0.6.4

16 Jul 21:19
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  • Updated dependencies

0.6.3

10 Jun 18:09
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  • Updated dependencies
  • Fixed installation documentation

0.6.2

23 Feb 15:22
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  • Updated dependencies

0.6.1

28 Jan 02:58
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Changes

  • Renamed build-dev to build-debug
  • Added a new task debug which is an alias for build-debug
  • Updated dependencies

0.5.2

24 Nov 21:22
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Changes

  • load-grunt-config implementation now available for the project internally (as well as a plugin). This will break existing project which projects created their own instance of load-grunt-config.
  • Added an options.data property for setting global data properties for the Grunt tasks
  • Updated dependencies

0.4.0

20 Nov 21:54
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Changes

  • Removed tasks: assets, assets-debug and dev-main
  • Deprecated assets key from the build.json specification
  • Scaffolding is no longer a postinstall script (can be run by npm run-script grunt-game-builder scaffold)

0.3.8

20 Nov 20:35
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  • Renamed build:dev task to build-dev
  • Replace internal version bumping functionality with external grunt-simple-version
  • Removed preinstall script for better compatibility with Node 0.10.33
  • Consolidated postinstall script to better update version
  • Minor updates to the scaffold files