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Fix janky ahh changelog
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bagusnl committed Nov 24, 2024
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51 changes: 17 additions & 34 deletions changelog_preview.md
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> For those who does not want error reporting enabled, please set system environment variable "DISABLE_SENTRY" to "true" before updating to this version.
- **[Fix]** Remove the use of Stub for launching Collapse, by @bagusnl
- As we moved to Velopack, the use of stub is no longer needed as the
latest version will always be in the "current" folder.
- As we moved to Velopack, the use of stub is no longer needed as the latest version will always be in the "current" folder.
- **[New]** Automatic Error Data Collection, by @bagusnl & @Cryotechnic
- Every time either a crash or error happened, upload the error data
alongside with the latest log to Sentry server for further analysis by
developers.
- Every time either a crash or error happened, upload the error data alongside with the latest log to Sentry server for further analysis by developers.
- Thanks Sentry for giving us free access to their Business plan <3
- **[New]** Rewrite Icon generator code to be trim/NativeAOT friendly,
by @neon-nyan
- **[New]** Rewrite Icon generator code to be trim/NativeAOT friendly, by @neon-nyan
- **[Imp]** Updated .NET to GA (Release) version, by @bagusnl
- **[Imp]** Decouples PInvoke code from Hi3Helper.Core to its own
Hi3Helper.Win32 submodule, by @neon-nyan
- **[Fix]** Fixed DllNotFoundException when trying to turn on Database
Sync feature, by @bagusnl
- This is caused by missing Microsoft Visual C/C++ Redistributable
required for the database handler.
- Currently, user will be notified about the missing redist and told to
download and install them.
- **[Fix]** SharingViolation Exception and other issues on Sophon
submodule, by @neon-nyan
- **[Imp]** Decouples PInvoke code from Hi3Helper.Core to its own Hi3Helper.Win32 submodule, by @neon-nyan
- **[Fix]** Fixed DllNotFoundException when trying to turn on Database Sync feature, by @bagusnl
- This is caused by missing Microsoft Visual C/C++ Redistributable required for the database handler.
- Currently, user will be notified about the missing redist and told to download and install them.
- **[Fix]** SharingViolation Exception and other issues on Sophon submodule, by @neon-nyan
- Fix wrong URL path for manifestToProtoTaskCallback.
- Fix non-existence files not getting renamed on update.
- Fix SharedViolation exception by unassigning ReadOnly attribute.
- **[Imp]** Improvement on Sophon submodule, by @neon-nyan
- Reduce overhead on async I/O by removing unnecessary bridging
``Stream``.
- Directly invoking ``.GetAsync()`` on getting ``HttpResponseMessage``.
- Move to .NET 9's ``Convert.ToHexStringLower()`` to convert ``byte[]``
or ``ReadOnlySpan<byte>`` to Hex string.
- Always check for file availability on enumerating updates. This to
avoid unused files from old version to be written into new version.
- Reduce overhead on async I/O by removing unnecessary bridging ``Stream``.
- Directly invoking ``.GetAsync()`` on getting ``HttpResponseMessage``.
- Move to .NET 9's ``Convert.ToHexStringLower()`` to convert ``byte[]`` or ``ReadOnlySpan<byte>`` to Hex string.
- Always check for file availability on enumerating updates. This to avoid unused files from old version to be written into new version.
- Reuse code to deserializing Protobuf response and its callbacks.
- **[Fix]** Fixed IODenied error in Genshin repair, by @bagusnl
- This is caused by an asset wrongly marked as Persistent while actually
being in StreamingAssets
- **[Imp]** Use local placeholder background while waiting for dispatch
background to download, by @bagusnl
- Also include fixes for IOSharingViolation errors for both background
and carousel event images
- **[Imp]** Let user know that Database sync is processing after manual
sync, by @bagusnl & @neon-nyan
- **[Fix]** Type casting mistakes on Zenless Zone Zero game settings
methods, by @neon-nyan
- This is caused by an asset wrongly marked as Persistent while actually being in StreamingAssets
- **[Imp]** Use local placeholder background while waiting for dispatch background to download, by @bagusnl
- Also include fixes for IOSharingViolation errors for both background and carousel event images
- **[Imp]** Let user know that Database sync is processing after manual sync, by @bagusnl & @neon-nyan
- **[Fix]** Type casting mistakes on Zenless Zone Zero game settings methods, by @neon-nyan

# What's New? - 1.82.1
- **[Fix]** Revert NativeAOT publishing and use regular trimmed builds instead, by @bagusnl
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