Current version: OpenVCL v0.0.45-alpha
OpenVCL stands for Open Visual Component Library aiming to be a very robust Framework for creating Graphical C++ Applications for Windows whilst being as easy to use as possible.
The name is derived from "VCL" by Embarcadero / Borland as our IT Teacher currently forces us to use Borland C++ Builder 5.x which is from 2005. I want to create a better solution to that!
Features (hopefully):
- A very clean and modern UI look - "CleanUI" (working currently)
- GPU Hardware Acceleration as Direct2D is used for rendering (working currently)
- Very easy to learn and use
- and much more!
#define OPENVCL_APP
#include "OpenVCL.h"
int __stdcall WinMain (HINSTANCE,HINSTANCE,LPSTR,int) {
// Create a Window
TWindow window("Demo Window", 300, 300);
// Create a Button for example
// 'window' is its owner, position is x:10 y:25 and the button-label is 'Test'
TButton button(&window, 10, 25, "Test");
// OnClick Handler
// Can take a function pointer or lambda
// example: Create a MessageBox on Button Click
button.OnClick = [](TControl* s) {
s->GetWindow()->MsgBox("Hey", "What's Up?");
};
// Add 'button' to the controls-list of the window
window.controls.append(&button);
// initialize and run the window.
Application::Initialize();
Application::Run(&window);
return 0;
}
The Current version is a very early Debug Version of OpenVCL and very unstable as it is at the start of Development right now!
- Microsoft Documentation