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An entity-component framework for Unity with code generation and visual debugging

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CorundumGames/Entitas-Redux

 
 

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Entitas Redux

About

Entitas Redux is a reworked version of Entitas with a sole focus on Unity. For more background on this project, see here for more information.

Requirements

  • Min Unity Version: 2019.4
  • Scripting Runtime: .Net 4.X
  • .Net Core Runtime: 3.1.X
  • MSBuild: MSBuild is required for the Roslyn parsing Genesis Requires. There are a few ways to ensure this is installed and I would recommend restarting your PC after performing any of these steps (see here for MS docs on installation).
    • MSBuild is installed along with Visual Studio, so having VS installed accomplishes this requirement.
    • Installing the .Net Core SDK v3.1 will ensure MSBuild is installed.
    • Installing the Visual Studio Build Tools here will ensure MSBuild is available.

Installing Entitas Redux and Getting Started

For instructions on installing Entitas Redux and how to get up and running, see here on the wiki.

Support

If this is useful to you and/or you’d like to see future development and more tools in the future, please consider supporting it either by contributing to the Github projects (submitting bug reports or features and/or creating pull requests) or by buying me coffee using any of the links below. Every little bit helps!

ko-fi

Contributing

For information on how to contribute and code style guidelines, please visit here.

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An entity-component framework for Unity with code generation and visual debugging

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