You will need to continue the project yourself if you want this project to see the light of day. Make sure to contact us (Discord:
room.shambles
orjakubg1
) and read the entirety of the post linked above if you are interested.
A preservation & recreation project for Zuma Blitz Kroakatoa Island using OpenSMCE.
Zuma Blitz was a Facebook game that used Adobe Flash, from 2010-2017. It released on December 14, 2010. It then had a revamp in 2012, called Kroakatoa Island, and was closed March 31, 2017.
This project is a collaborative effort in order for past Zuma Blitz players to relive their 1-minute ball shooting memories.
Make sure LÖVE2D 11.3 or later is installed on your machine.
Run start.bat
.
Do the following in a terminal:
cd ZumaBlitzRemake
chmod +x ./start-macos.command
After that, you can double-click on `start-macos.command`.
Navigate to the main folder in a terminal and type in:
love .
You will need to install the following:
- LÖVE2D 11.3 (32-bit or 64-bit doesn't matter)
- 7-zip and it's directory added in
%PATH%
- Resource Hacker (optional)
Then, simply run build.bat
. You will see a new folder named build
after
it's finished. To skip creation of *.zip
files, pass --no-packages
.
I unfortunately don't have a Mac, so someone else has to build these.
Follow the instructions on the LÖVE2D wiki.
As OpenSMCE uses LÖVE2D 11.3 due to 11.4's stability issues, AppImages
aren't an option. The only option for now is to run from source or
distributing a .love
file.
See CONTRIBUTING.md.
Any new features added in this fork may be added to OpenSMCE in general.