Building
Gamelists
- "pEMU" emulators use some "gamelist.xml" files to manage your rom files and medias (EmulationStation/Recalbox format). Since version 7.0, the emulator will look inside your roms folders for a "gamelist.xml" file (which can be made with "Skraper" for example). Please note that only the "<image>" and "<video>" media tags are supported, you should configure ""Skraper"" accordingly.
Roms
- You can add as many roms paths as you want in the emulators configuration file ("config.cfg"), and here is the format:
Except for pfbneo, "NAME", "SYSTEM" and "SYSTEM_ID" can be anything (but a unique system id is required per path, for example "0x1", "0x2", ...).
NAME SYSTEM SYSTEM_ID PATH ARCADE = ( "Arcade", "0x12341234", "/roms/fbneo/arcade/" );
Skins
- Default skins are embedded (romfs) in the application. You can overwrite parts of the default theme by creating a folder named "default" in the "skins" directory of the data folder, and adding a "config.cfg.override" ( and/or a "config.cfg.override.43" for 4/3 screens) file. You can also create a new directory with a new name to create a new theme, the default one is a good start to look at. Please note that the theme code/api is subject to change without warning, do not loose too much time on this...
Custom instructions
I use JetBrains CLion IDE for all my open sources projects, thanks to the support !