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When Setting the Display Scale to a value other than 100%, the UI is not scaled appropriately.
Orchestrator GUI scales like other parts of the Editor GUI.
When setting Display Scale to 200%:
200%
Simply change Display Scale to anything higher than 100%.
100%
4.2.1-stable
2.0.dev3
No response
The text was updated successfully, but these errors were encountered:
CraterCrashGH-114 Apply editor display scale to toolbar
2b1e580
GH-114 Apply editor display scale to toolbar
665ec25
Successfully merging a pull request may close this issue.
Describe the bug
When Setting the Display Scale to a value other than 100%, the UI is not scaled appropriately.
Expected behavior
Orchestrator GUI scales like other parts of the Editor GUI.
Actual behavior
When setting Display Scale to
200%
:How to Reproduce?
Simply change Display Scale to anything higher than
100%
.Godot full version
4.2.1-stable
Orchestrator version
2.0.dev3
Additional information
No response
The text was updated successfully, but these errors were encountered: