Refreshing print string nodes resets all default values #617
Labels
bug/confirmed
Bug/regression has been confirmed.
cherrypick:2.0
Requires cherry-pick to Orchestrator 2.0
kind/bug
A bug or regression in expected behavior.
Milestone
Describe the bug
When using the
Refresh Nodes
option on aPrintString
node, any custom default values are lost and are reset.Expected behavior
No response
Actual behavior
No response
How to Reproduce?
No response
Godot full version
No response
Orchestrator version
2.1.rc2
Additional information
No response
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