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PrintString UI should not wrap so early #636

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Naros opened this issue Aug 1, 2024 · 0 comments · Fixed by #673
Closed

PrintString UI should not wrap so early #636

Naros opened this issue Aug 1, 2024 · 0 comments · Fixed by #673
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bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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@Naros
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Naros commented Aug 1, 2024

Describe the bug

The PrintString UI seems to intentionally wrap early, see:

image

Expected behavior

No response

Actual behavior

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How to Reproduce?

No response

Godot full version

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Orchestrator version

2.1.rc3

Additional information

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@Naros Naros added kind/bug A bug or regression in expected behavior. bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 cherrypick:2.1 Requires cherry-pick to Orchestrator 2.1 labels Aug 1, 2024
@Naros Naros added this to the 2.2 milestone Aug 1, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 5, 2024
Naros added a commit that referenced this issue Aug 7, 2024
@Naros Naros closed this as completed in #673 Aug 7, 2024
@Naros Naros modified the milestones: 2.2, 2.1 Aug 7, 2024
Naros added a commit that referenced this issue Aug 7, 2024
@Naros Naros removed the cherrypick:2.1 Requires cherry-pick to Orchestrator 2.1 label Aug 7, 2024
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Labels
bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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