Disconnecting a connection wire resets any knots that have recently been moved #647
Labels
cherrypick:2.0
Requires cherry-pick to Orchestrator 2.0
kind/bug
A bug or regression in expected behavior.
Milestone
Describe the bug
When disconnecting a connection wire, any reroute/knot nodes that have been recently moved and not yet saved will be reset to their prior positions.
Expected behavior
Knot positions should not change.
Actual behavior
No response
How to Reproduce?
No response
Godot full version
No response
Orchestrator version
2.1.rc3
Additional information
No response
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