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Disconnecting a connection wire resets any knots that have recently been moved #647

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Naros opened this issue Aug 3, 2024 · 0 comments · Fixed by #650
Closed

Disconnecting a connection wire resets any knots that have recently been moved #647

Naros opened this issue Aug 3, 2024 · 0 comments · Fixed by #650
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cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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@Naros
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Naros commented Aug 3, 2024

Describe the bug

When disconnecting a connection wire, any reroute/knot nodes that have been recently moved and not yet saved will be reset to their prior positions.

Expected behavior

Knot positions should not change.

Actual behavior

No response

How to Reproduce?

No response

Godot full version

No response

Orchestrator version

2.1.rc3

Additional information

No response

@Naros Naros added kind/bug A bug or regression in expected behavior. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 labels Aug 3, 2024
@Naros Naros added this to the 2.1 milestone Aug 3, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 3, 2024
@Naros Naros closed this as completed in #650 Aug 3, 2024
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Labels
cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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