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Pasting nodes uses global space rather than screen space #664

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Naros opened this issue Aug 4, 2024 · 0 comments · Fixed by #665
Closed

Pasting nodes uses global space rather than screen space #664

Naros opened this issue Aug 4, 2024 · 0 comments · Fixed by #665
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cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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@Naros
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Naros commented Aug 4, 2024

Describe the bug

When copying and pasting nodes, the pasted node uses the global space position rather than the screen space position. This means that for multi-monitor setups, the pasted node can be significantly offset from the mouse on paste.

Expected behavior

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Actual behavior

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How to Reproduce?

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Godot full version

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Orchestrator version

2.1.rc3

Additional information

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@Naros Naros added kind/bug A bug or regression in expected behavior. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 labels Aug 4, 2024
@Naros Naros added this to the 2.1 milestone Aug 4, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 4, 2024
@Naros Naros closed this as completed in #665 Aug 4, 2024
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Labels
cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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