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Application crash on launch after adding Orchestrator (Godot 4.3, Orchestrator 2.1) #778

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elmustardo opened this issue Aug 24, 2024 · 22 comments · Fixed by #782
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kind/bug A bug or regression in expected behavior.

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@elmustardo
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Describe the bug

Application crash on launch after adding Orchestrator (Godot 4.3, Orchestrator 2.1)

This occurs immediately after installing the addon and going through the save & restart process)

Note this is on a brand new, blank project.

Expected behavior

I'd expect the application to launch lol

Actual behavior

Godot splash opens, then quickly closes.

Following logs are from windows event viewer

Log Name:      Application
Source:        Application Error
Date:          8/23/2024 7:54:59 PM
Event ID:      1000
Task Category: Application Crashing Events
Level:         Error
Keywords:      
User:          ASUSDONNY\barba
Computer:      AsusDonny
Description:
Faulting application name: Godot_v4.3-stable_win64.exe, version: 4.3.0.0, time stamp: 0x66bd392d
Faulting module name: ~orchestrator.windows.64.release.dll, version: 0.0.0.0, time stamp: 0x66bdf875
Exception code: 0xc0000005
Fault offset: 0x00000000002c52aa
Faulting process id: 0x0x392C
Faulting application start time: 0x0x1DAF5C03CD0C6FE
Faulting application path: C:\Users\barba\OneDrive\Documents\Godot_v4.3-stable_win64.exe
Faulting module path: C:\Users\barba\OneDrive\Documents\new-game-project\addons\orchestrator\~orchestrator.windows.64.release.dll
Report Id: 51499045-7ced-46f2-a159-1918dbae81a1
Faulting package full name: 
Faulting package-relative application ID: 
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" Guid="{a0e9b465-b939-57d7-b27d-95d8e925ff57}" />
    <EventID>1000</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>100</Task>
    <Opcode>0</Opcode>
    <Keywords>0x8000000000000000</Keywords>
    <TimeCreated SystemTime="2024-08-24T00:54:59.0118723Z" />
    <EventRecordID>2771</EventRecordID>
    <Correlation />
    <Execution ProcessID="18528" ThreadID="18476" />
    <Channel>Application</Channel>
    <Computer>AsusDonny</Computer>
    <Security UserID="S-1-5-21-3479317282-2319502678-3977097404-1001" />
  </System>
  <EventData>
    <Data Name="AppName">Godot_v4.3-stable_win64.exe</Data>
    <Data Name="AppVersion">4.3.0.0</Data>
    <Data Name="AppTimeStamp">66bd392d</Data>
    <Data Name="ModuleName">~orchestrator.windows.64.release.dll</Data>
    <Data Name="ModuleVersion">0.0.0.0</Data>
    <Data Name="ModuleTimeStamp">66bdf875</Data>
    <Data Name="ExceptionCode">c0000005</Data>
    <Data Name="FaultingOffset">00000000002c52aa</Data>
    <Data Name="ProcessId">0x392c</Data>
    <Data Name="ProcessCreationTime">0x1daf5c03cd0c6fe</Data>
    <Data Name="AppPath">C:\Users\barba\OneDrive\Documents\Godot_v4.3-stable_win64.exe</Data>
    <Data Name="ModulePath">C:\Users\barba\OneDrive\Documents\new-game-project\addons\orchestrator\~orchestrator.windows.64.release.dll</Data>
    <Data Name="IntegratorReportId">51499045-7ced-46f2-a159-1918dbae81a1</Data>
    <Data Name="PackageFullName">
    </Data>
    <Data Name="PackageRelativeAppId">
    </Data>
  </EventData>
</Event>

How to Reproduce?

No response

Godot full version

4.3.Stable.Official

Orchestrator version

godot-orchestrator-v2.1-stable-plugin

Additional information

N/A

@elmustardo elmustardo added the kind/bug A bug or regression in expected behavior. label Aug 24, 2024
@Naros
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Naros commented Aug 24, 2024

Do you have the latest 2015-2022 Microsoft C++ Redistributable installed @elmustardo ?

@elmustardo
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I just downloaded and installed the latest of both the x86 and x64 since I saw that note in the other thread. Crash still persists.

image

@elmustardo
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Windows crash report log

Version=1
EventType=APPCRASH
EventTime=133689344991797384
ReportType=2
Consent=1
UploadTime=133689344995291587
ReportStatus=268435456
ReportIdentifier=9798119b-7cef-470e-9540-aea8edc5b82a
IntegratorReportIdentifier=51499045-7ced-46f2-a159-1918dbae81a1
Wow64Host=34404
NsAppName=Godot_v4.3-stable_win64.exe
AppSessionGuid=0000392c-0001-0013-fec6-d03cc0f5da01
TargetAppId=W:00067a6e7b146d39bd5672123a455669526b00000904!000089985c4f2fa061ccdb1cf510218ab331d0079ba9!Godot_v4.3-stable_win64.exe
TargetAppVer=2024//08//14:23:09:33!7ec43dc!Godot_v4.3-stable_win64.exe
BootId=4294967295
TargetAsId=643
UserImpactVector=3158832
IsFatal=1
EtwNonCollectReason=1
Response.BucketId=30ea8931f77eb581e3698aa7d361f46d
Response.BucketTable=4
Response.LegacyBucketId=1398801612685833325
Response.type=4
Sig[0].Name=Application Name
Sig[0].Value=Godot_v4.3-stable_win64.exe
Sig[1].Name=Application Version
Sig[1].Value=4.3.0.0
Sig[2].Name=Application Timestamp
Sig[2].Value=66bd392d
Sig[3].Name=Fault Module Name
Sig[3].Value=~orchestrator.windows.64.release.dll
Sig[4].Name=Fault Module Version
Sig[4].Value=0.0.0.0
Sig[5].Name=Fault Module Timestamp
Sig[5].Value=66bdf875
Sig[6].Name=Exception Code
Sig[6].Value=c0000005
Sig[7].Name=Exception Offset
Sig[7].Value=00000000002c52aa
DynamicSig[1].Name=OS Version
DynamicSig[1].Value=10.0.22631.2.0.0.768.101
DynamicSig[2].Name=Locale ID
DynamicSig[2].Value=1033
DynamicSig[22].Name=Additional Information 1
DynamicSig[22].Value=5337
DynamicSig[23].Name=Additional Information 2
DynamicSig[23].Value=5337a5c17148cae16dc13b2e6d137d18
DynamicSig[24].Name=Additional Information 3
DynamicSig[24].Value=d391
DynamicSig[25].Name=Additional Information 4
DynamicSig[25].Value=d391bc2f5c08f33a2527ad05aa7a2222
UI[2]=C:\Users\barba\OneDrive\Documents\Godot_v4.3-stable_win64.exe
LoadedModule[0]=C:\Users\barba\OneDrive\Documents\Godot_v4.3-stable_win64.exe
LoadedModule[1]=C:\Windows\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\Windows\System32\KERNEL32.DLL
LoadedModule[3]=C:\Windows\System32\KERNELBASE.dll
LoadedModule[4]=C:\Windows\System32\ADVAPI32.dll
LoadedModule[5]=C:\Windows\System32\msvcrt.dll
LoadedModule[6]=C:\Windows\System32\sechost.dll
LoadedModule[7]=C:\Windows\System32\bcrypt.dll
LoadedModule[8]=C:\Windows\System32\RPCRT4.dll
LoadedModule[9]=C:\Windows\System32\CRYPT32.dll
LoadedModule[10]=C:\Windows\System32\ucrtbase.dll
LoadedModule[11]=C:\Windows\System32\GDI32.dll
LoadedModule[12]=C:\Windows\System32\win32u.dll
LoadedModule[13]=C:\Windows\System32\gdi32full.dll
LoadedModule[14]=C:\Windows\System32\msvcp_win.dll
LoadedModule[15]=C:\Windows\System32\USER32.dll
LoadedModule[16]=C:\Windows\System32\IMM32.dll
LoadedModule[17]=C:\Windows\System32\ole32.dll
LoadedModule[18]=C:\Windows\SYSTEM32\DINPUT8.dll
LoadedModule[19]=C:\Windows\SYSTEM32\dbghelp.dll
LoadedModule[20]=C:\Windows\System32\combase.dll
LoadedModule[21]=C:\Windows\System32\OLEAUT32.dll
LoadedModule[22]=C:\Windows\SYSTEM32\AVRT.dll
LoadedModule[23]=C:\Windows\System32\SHELL32.dll
LoadedModule[24]=C:\Windows\SYSTEM32\dwmapi.dll
LoadedModule[25]=C:\Windows\System32\SHLWAPI.dll
LoadedModule[26]=C:\Windows\System32\WS2_32.dll
LoadedModule[27]=C:\Windows\SYSTEM32\DWrite.dll
LoadedModule[28]=C:\Windows\SYSTEM32\dxgi.dll
LoadedModule[29]=C:\Windows\SYSTEM32\IPHLPAPI.DLL
LoadedModule[30]=C:\Windows\SYSTEM32\WINMM.dll
LoadedModule[31]=C:\Windows\SYSTEM32\WSOCK32.dll
LoadedModule[32]=C:\Windows\System32\bcryptPrimitives.dll
LoadedModule[33]=C:\Windows\SYSTEM32\inputhost.dll
LoadedModule[34]=C:\Windows\SYSTEM32\CoreMessaging.dll
LoadedModule[35]=C:\Windows\System32\shcore.dll
LoadedModule[36]=C:\Windows\SYSTEM32\kernel.appcore.dll
LoadedModule[37]=C:\Windows\system32\uxtheme.dll
LoadedModule[38]=C:\Windows\SYSTEM32\CRYPTBASE.DLL
LoadedModule[39]=C:\Windows\System32\DriverStore\FileRepository\asusscreenxpertbase.inf_amd64_5a99711b059c5922\AsusScreenXpertBase\AsusWallpaperSettingHook.dll
LoadedModule[40]=C:\Users\barba\OneDrive\Documents\new-game-project\addons\orchestrator\~orchestrator.windows.64.release.dll
LoadedModule[41]=C:\Windows\SYSTEM32\MSVCP140.dll
LoadedModule[42]=C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
LoadedModule[43]=C:\Windows\SYSTEM32\VCRUNTIME140.dll
LoadedModule[44]=C:\Windows\SYSTEM32\vulkan-1.dll
LoadedModule[45]=C:\Windows\SYSTEM32\CFGMGR32.dll
LoadedModule[46]=C:\Windows\SYSTEM32\dxcore.dll
LoadedModule[47]=C:\Windows\SYSTEM32\windows.staterepositorycore.dll
LoadedModule[48]=C:\Windows\SYSTEM32\directxdatabasehelper.dll
LoadedModule[49]=C:\Program Files\WindowsApps\Microsoft.D3DMappingLayers_1.2406.1.0_x64__8wekyb3d8bbwe\x64\vulkan_dzn.dll
LoadedModule[50]=C:\Windows\SYSTEM32\VERSION.dll
LoadedModule[51]=C:\Windows\System32\DriverStore\FileRepository\nvam.inf_amd64_9150b571262c1b17\nvoglv64.dll
LoadedModule[52]=C:\Windows\System32\SETUPAPI.dll
LoadedModule[53]=C:\Windows\SYSTEM32\WTSAPI32.dll
LoadedModule[54]=C:\Windows\SYSTEM32\msasn1.dll
LoadedModule[55]=C:\Windows\SYSTEM32\cryptnet.dll
LoadedModule[56]=C:\Windows\SYSTEM32\drvstore.dll
LoadedModule[57]=C:\Windows\SYSTEM32\devobj.dll
LoadedModule[58]=C:\Windows\SYSTEM32\wldp.dll
LoadedModule[59]=C:\Windows\System32\WINTRUST.dll
LoadedModule[60]=C:\Windows\SYSTEM32\ntmarta.dll
LoadedModule[61]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igvk64.dll
LoadedModule[62]=C:\Windows\system32\OpenGL32.dll
LoadedModule[63]=C:\Windows\SYSTEM32\GLU32.dll
LoadedModule[64]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igdgmm64.dll
LoadedModule[65]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igc64.dll
LoadedModule[66]=C:\Windows\System32\clbcatq.dll
LoadedModule[67]=C:\Windows\System32\WinTypes.dll
LoadedModule[68]=C:\Windows\SYSTEM32\rometadata.dll
LoadedModule[69]=C:\Program Files\WindowsApps\Microsoft.D3DMappingLayers_1.2406.1.0_x64__8wekyb3d8bbwe\x64\DXIL.dll
LoadedModule[70]=C:\Windows\SYSTEM32\d3d12.dll
LoadedModule[71]=C:\Program Files\WindowsApps\Microsoft.D3DMappingLayers_1.2406.1.0_x64__8wekyb3d8bbwe\x64\D3D12Core.dll
LoadedModule[72]=C:\Windows\SYSTEM32\windows.storage.dll
LoadedModule[73]=C:\Windows\system32\nvspcap64.dll
LoadedModule[74]=C:\Windows\SYSTEM32\profapi.dll
LoadedModule[75]=C:\Windows\SYSTEM32\ControlLib.dll
LoadedModule[76]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\IntelControlLib.dll
LoadedModule[77]=C:\Windows\System32\DriverStore\FileRepository\nvam.inf_amd64_9150b571262c1b17\nvldumdx.dll
LoadedModule[78]=C:\Windows\System32\imagehlp.dll
LoadedModule[79]=C:\Windows\SYSTEM32\CRYPTSP.dll
LoadedModule[80]=C:\Windows\system32\rsaenh.dll
LoadedModule[81]=C:\Windows\System32\DriverStore\FileRepository\nvam.inf_amd64_9150b571262c1b17\nvwgf2umx.dll
LoadedModule[82]=C:\Windows\System32\DriverStore\FileRepository\nvam.inf_amd64_9150b571262c1b17\Display.NvContainer\MessageBus.dll
LoadedModule[83]=C:\Windows\System32\NSI.dll
LoadedModule[84]=C:\Windows\SYSTEM32\dhcpcsvc.DLL
LoadedModule[85]=C:\Windows\SYSTEM32\D3DSCache.dll
LoadedModule[86]=C:\Windows\SYSTEM32\USERENV.dll
LoadedModule[87]=C:\Windows\SYSTEM32\twinapi.appcore.dll
LoadedModule[88]=C:\Windows\SYSTEM32\DComp.DLL
LoadedModule[89]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igd12umd64.dll
LoadedModule[90]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igd12um64xel.dll
LoadedModule[91]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igd12dxva64.dll
LoadedModule[92]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\media_bin_64.dll
LoadedModule[93]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igdinfo64.dll
LoadedModule[94]=C:\Windows\SYSTEM32\d3d10warp.dll
LoadedModule[95]=C:\Windows\System32\MSCTF.dll
LoadedModule[96]=C:\Windows\SYSTEM32\textinputframework.dll
LoadedModule[97]=C:\Windows\SYSTEM32\CoreUIComponents.dll
LoadedModule[98]=C:\Windows\system32\Oleacc.dll
LoadedModule[99]=C:\Windows\SYSTEM32\PROPSYS.dll
LoadedModule[100]=C:\Windows\SYSTEM32\XInput1_4.dll
LoadedModule[101]=C:\Windows\SYSTEM32\HID.DLL
LoadedModule[102]=C:\Windows\SYSTEM32\gpapi.dll
LoadedModule[103]=C:\Windows\System32\DriverStore\FileRepository\nvam.inf_amd64_9150b571262c1b17\NvCamera\NvCameraAllowlisting64.dll
LoadedModule[104]=C:\Windows\System32\DispBroker.dll
LoadedModule[105]=C:\Windows\SYSTEM32\nvapi64.dll
LoadedModule[106]=C:\Windows\System32\MMDevApi.dll
LoadedModule[107]=C:\Windows\SYSTEM32\AUDIOSES.DLL
LoadedModule[108]=C:\Windows\SYSTEM32\resourcepolicyclient.dll
LoadedModule[109]=C:\Windows\SYSTEM32\powrprof.dll
LoadedModule[110]=C:\Windows\SYSTEM32\UMPDC.dll
LoadedModule[111]=C:\Windows\System32\AppXDeploymentClient.dll
LoadedModule[112]=C:\Windows\System32\Windows.ApplicationModel.dll
LoadedModule[113]=C:\Windows\system32\mssprxy.dll
LoadedModule[114]=C:\Windows\SYSTEM32\WINSTA.dll
LoadedModule[115]=C:\Windows\system32\d3d11.dll
LoadedModule[116]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igd10iumd64.dll
LoadedModule[117]=C:\Windows\SYSTEM32\apphelp.dll
LoadedModule[118]=C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_9741ef1f4093481f\igd10um64xe.DLL
LoadedModule[119]=C:\Windows\SYSTEM32\dhcpcsvc6.DLL
LoadedModule[120]=C:\Windows\SYSTEM32\DNSAPI.dll
State[0].Key=Transport.DoneStage1
State[0].Value=1
OsInfo[0].Key=vermaj
OsInfo[0].Value=10
OsInfo[1].Key=vermin
OsInfo[1].Value=0
OsInfo[2].Key=verbld
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OsInfo[15].Key=osinsty
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OsInfo[18].Key=ram
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OsInfo[23].Key=bldbrch
OsInfo[23].Value=ni_release
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OsInfo[37].Value=0
OsInfo[38].Key=servicinginprogress
OsInfo[38].Value=0
OsInfo[39].Key=featureupdatependingreboot
OsInfo[39].Value=0
FriendlyEventName=Stopped working
ConsentKey=APPCRASH
AppName=Godot Engine
AppPath=C:\Users\barba\OneDrive\Documents\Godot_v4.3-stable_win64.exe
NsPartner=windows
NsGroup=windows8
ApplicationIdentity=54C12176475F94661D793D1189D4DDD8
MetadataHash=1840195699

@elmustardo
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elmustardo commented Aug 25, 2024

@Naros I've tested each with a new project

godot-orchestrator-v2.1-dev1-plugin - Works

godot-orchestrator-v2.1-dev2-plugin - Works

godot-orchestrator-v2.1-dev3-plugin - Works

godot-orchestrator-v2.1-dev4-plugin - Works

godot-orchestrator-v2.1-rc2-plugin - Works

godot-orchestrator-v2.1-rc3-plugin - Works

godot-orchestrator-v2.1-rc4-plugin - CRASH

@Naros
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Naros commented Aug 25, 2024

Excellent, thanks @elmustardo, time to dig into what changed between the two, I'll let you know what I find.

@Naros
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Naros commented Aug 25, 2024

Here are some commits between 2.1.rc3 and 2.1.rc4, can you verify if these demo projects do or do not run @elmustardo ?

godot-orchestrator-demo-windows-release-24eb6e7.zip

godot-orchestrator-demo-windows-release-46dc432.zip

@elmustardo
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Here you go @Naros

godot-orchestrator-demo-windows-release-24eb6e7 -- CRASH

godot-orchestrator-demo-windows-release-46dc432 - Works

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Naros commented Aug 25, 2024

Hi @elmustardo, can you check this one for me:

godot-orchestrator-demo-windows-release-75ff266.zip

I appreciate the help remotely bisecting where the commit failure is, not sure why it doesn't fail on Windows 11.

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elmustardo commented Aug 25, 2024

@Naros For sure man. That one crashes for me as well.

Computer / Windows Specs if needed
image

image

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Naros commented Aug 25, 2024

@elmustardo
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elmustardo commented Aug 25, 2024

@Naros

godot-orchestrator-demo-windows-release-a0f141c - CRASH

godot-orchestrator-demo-windows-release-d9354f9 - CRASH

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Naros commented Aug 25, 2024

Ok, one last check @elmustardo, this will tell me which commit is the offender :)

godot-orchestrator-demo-windows-release-f9892fb.zip

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@Naros That one worked

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Naros commented Aug 25, 2024

Awesome, so the offender is http://github.com/CraterCrash/godot-orchestrator/commit/9a5e5d53f38d57c93299227c4d7526583384f8ed, looking into the details of why.

Can you confirm this file does or does not exist in your installation:

res://addons/orchestrator/icons/Orchestrator_16x16.png

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It does

Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 25, 2024
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Naros commented Aug 25, 2024

Ok @elmustardo does this demo work for you? If so, I'll prepare to cut a 2.1.1 tomorrow based on this change.

godot-orchestrator-demo-windows-release-pr-778.zip

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Negative - This one is still crasthing. @Naros

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Naros commented Aug 25, 2024

OK, thanks for confirming. In that case I'll revert the entire change in GH-653, thanks for confirming 👍

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Right on man. Happy to help!

Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 25, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 25, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 25, 2024
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Naros commented Aug 25, 2024

Do you have any .os files in your project? If so, do you notice that the FileSystemDock scans and only gets partially to 100% before Godot crashes @elmustardo ?

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@Naros there are not. I test with a brand new project each time, dropping in the addon folder.
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