GDScript await
does not work on Orchestrator exposed signals
#807
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Milestone
await
does not work on Orchestrator exposed signals
#807
Describe the bug
When a signal is defined in an Orchestration, a GDScript that uses
await <signal>
fails to locate the signal.Expected behavior
The GDScript should await as if it were a GDScript signal.
Actual behavior
GDScript fails with a breakpoint that the signal cannot be found.
How to Reproduce?
No response
Godot full version
No response
Orchestrator version
2.1.1.stable / 2.0.3.stable
Additional information
The issue is that
await
uses named-based lookups via the Script APIget
method call, which currently does not lookup signals. The runtime instance should be adjusted to support such lookups.The text was updated successfully, but these errors were encountered: