v2.2.0
What's Changed
- Fixed a bug where when using OpenGL ES with Unity 2022 or higher, adding Distortion would turn black. by @S20817 in #68
- Added reference for editor api by @CyTakayukiKiyohara in #66
- Shadowcaster function implemented in novashader particles by @S20817 in #69
更新内容
- Unity2022以上でOpenGL ESを使う場合、Distortion付けるとが真っ黒になる不具合の修正 by @S20817 in #68
- エディタAPIに関するリファレンスを追加 by @CyTakayukiKiyohara in #66
- NovaShaderのパーティクルにShadowCaster機能実装 by @S20817 in #69
Full Changelog: 2.1.0...2.2.0