This is a Unity Project for GameDevelopment.
The Game is basically a 3D Jump & Run Plattformer. The Goal of this game is to reach the endof each level.
This repo is the public release.
The project was done for a LVA "Game Development" WS2022 JKU Linz. Project time ~3months. Within that time I had to learn Unity, C# and realize the own idea into a game. I had to cut out features I planned to meet the deadline, also Unity is quite unforgiving at first for beginners. I think my next projects will be much more polished.
The trailer preview of "Rush - The Game" can be found:
- 3D Jump & Run
- Timer
- Highscore Table
- Various traps and obstacles through the level to overcome
The project was entirely created by a single Person.
Responsibilities
- Level design & World building
- Scripting & Coding
- Animation
- UI & Game Menus
- Controls
- Traps
- Testing
To play the Game unpack the file "Rush_bin.zip" found in releases and run the file Rush.exe.
It is assumed to run the game in Full HD (1920x1080) resolution. Other resolutions are not tested and may cause the UI to be postponed. It was tested on Win10 but should run on other operating systems as well. The minimum PC requirements were not tested.
The Project is written in Unity editor version 2021.3.11f1.
- W-A-S-D Keys to move the character forwards, sidewards or backwards
- Space Bar to jump
- Moving the Mouse left or right will rotate the character
- Mouseweel up or down to zoom in or out
- Q-E Keys can also be used to turn the character
- Pressing and holding right Mousebutton will unlock the Camera for free rotation. The Camera will snap back behind the character if RMB is released.
- Holding Shift Key to reduce movement speed of the Character
List of all assets used in the game.
Objects
- POLYGON Dungeons - Low Poly 3D Art
- Low Poly Dungeons Lite
- Low Poly Toon Battle Arena / Tower Defense Pack
- Low-Poly Simple Nature Pack
Animations
Textures
Sound