Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Processing of players at the same level when "/mw delete" #9

Closed
fuyutsuki opened this issue Mar 10, 2018 · 4 comments
Closed

Processing of players at the same level when "/mw delete" #9

fuyutsuki opened this issue Mar 10, 2018 · 4 comments

Comments

@fuyutsuki
Copy link
Contributor

  • Issue Description:
  1. Run /mw delete world with the player in "world"
  2. The server displays "Forced default level unload" message and gets kicked
  3. After that, the following error occurs, login becomes impossible until the server is restarted
[00:11:43] [Server thread/CRITICAL]: Could not execute completion of asychronous task VerifyLoginTask: Call to a member function getFolderName() on null
[00:11:43] [Server thread/CRITICAL]: Error: "Call to a member function getFolderName() on null" (EXCEPTION) in "src/pocketmine/Player" at line 1952
[00:11:43] [Server thread/DEBUG]: #0 src/pocketmine/Player(1922): pocketmine\Player->processLogin()
[00:11:43] [Server thread/DEBUG]: #1 src/pocketmine/network/mcpe/VerifyLoginTask(151): pocketmine\Player->onVerifyCompleted(pocketmine\network\mcpe\protocol\LoginPacket object, NULL , boolean 1)
[00:11:43] [Server thread/DEBUG]: #2 src/pocketmine/scheduler/AsyncPool(163): pocketmine\network\mcpe\VerifyLoginTask->onCompletion(pocketmine\Server object)
[00:11:43] [Server thread/DEBUG]: #3 src/pocketmine/scheduler/ServerScheduler(343): pocketmine\scheduler\AsyncPool->collectTasks()
[00:11:43] [Server thread/DEBUG]: #4 src/pocketmine/Server(2500): pocketmine\scheduler\ServerScheduler->mainThreadHeartbeat(integer 4392)
[00:11:43] [Server thread/DEBUG]: #5 src/pocketmine/Server(2240): pocketmine\Server->tick()
[00:11:43] [Server thread/DEBUG]: #6 src/pocketmine/Server(2116): pocketmine\Server->tickProcessor()
[00:11:43] [Server thread/DEBUG]: #7 src/pocketmine/Server(1702): pocketmine\Server->start()
[00:11:43] [Server thread/DEBUG]: #8 src/pocketmine/PocketMine(305): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string D:\Repository\PocketMine-MP\, string D:\Repository\PocketMine-MP\plugins\)
[00:11:48] [RakLibServer thread/DEBUG]: Closed session for 127.0.0.1 59891
  • Version: 1.4.0
  • Server Version:

This server is running PocketMine-MP 1.7dev 「[REDACTED]」 implementing API version 3.0.0-ALPHA11 for Minecraft: PE v1.2.10 (protocol version 201)

  • Crashdump, backtrace or other files: none
@fuyutsuki
Copy link
Contributor Author

In addition,

  1. "Status: Loading..." at startup seems unnecessary. The plug-in is loaded is obvious from the console.

  2. Is the end of the /mw info message garbled? (maybe PHP_EOL)
    image

@fuyutsuki fuyutsuki mentioned this issue Mar 10, 2018
@GamakCZ GamakCZ reopened this Mar 11, 2018
@fuyutsuki
Copy link
Contributor Author

Update: load command is broken
The argument must be replaced

@GamakCZ
Copy link
Member

GamakCZ commented Mar 13, 2018 via email

@mrpwes
Copy link

mrpwes commented May 15, 2018

image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants