DCS-gRPC 0.8.1 Released!
For context:
In release 2.9.6 a change to the behaviour of land and takeoff events was made by ED.
This might cause some unexpected delay/issues.
To summize the new behaviour since 2.9.6:
S_EVENT_LAND
: Occurs when an aircraft lands at an airbase, farp or ship and sufficiently slows down.S_EVENT_TAKEOFF
: Occurs when an aircraft takes off from an airbase, farp, or ship. Occurs several seconds after take-off.S_EVENT_RUNWAY_TOUCH
: Occurs the moment when the player aircraft aircraft lands at an airbase, farp or ship.S_EVENT_RUNWAY_TAKEOFF
: Occurs when an aircraft leaves the ground and takes off.
Previously the S_EVENT_LAND
and S_EVENT_TAKEOFF
would trigger instantly, but they only change now when DCS logically assumes a successful takeoff/landing.
S_EVENT_RUNWAY_TOUCH
and S_EVENT_RUNWAY_TAKEOFF
were (assumingly) added to still expose the earlier behaviour.
With Version 0.8.1 of DCS-gRPC these new events are now added for implementation by clients.
Changelog
Added
- Events
OnRunwayTouch
andRunwayTakeoff
for "changed" TakeOff and Landing logic in DCS.