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v0.7.0 #182

Merged
merged 17 commits into from
Jun 12, 2019
Merged

v0.7.0 #182

merged 17 commits into from
Jun 12, 2019

Commits on Oct 22, 2018

  1. v0.7.0

    There may be some changes I've forgot to list
    ##Additions
    - Functions Library (Replaced all cases of ExecVM)
    - Simple replacement of units using DUWS_CONFIG.SQF
    - AIS Revive
    - BLUFOR Commander now has static animations
    
    ##Changed
    - Purchase menus have a length equal to the array found in DUWS_CONFIG.SQF (Purchasing vehicles, units, groups)
    - Imported mission file to 3DEN
    - Cleaned up mission root to some degree
    
    ##Deprecated
    
    ##Removed
    - Old DUWS Revive system
    
    ##Security
    As there are some heavy changes present, there are bound to be some bugs and issues. Some things are probably getting called when they should be spawned, and vice versa (If it could be called, it is called else it is spawned). 
    
    This version can likely be seen as an Beta build.
    
    ##Todo
    [] Thoroughly test this
    [] Test on dedicated server
    [] Thoroughly test unit/group configs
    [] Cleanup codebase
    Freddo committed Oct 22, 2018
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  2. Replaced tabs with 4 spaces

    Freddo committed Oct 22, 2018
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  3. Cleaned up spaces

    Freddo committed Oct 22, 2018
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Commits on May 28, 2019

  1. Fixed binarized files

    Accidentally got caught when replacing tabs with spaces
    Freddo3000 committed May 28, 2019
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Commits on Jun 10, 2019

  1. Added .editorconfig

    Freddo3000 committed Jun 10, 2019
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  2. Added .gitattributes

    Freddo3000 committed Jun 10, 2019
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  3. Configuration menu
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  4. Fixed fob_ammobox

    No location parameter is passed, so it gets the location from the passed object.
    Freddo3000 committed Jun 10, 2019
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  5. Fixed artillery patrols, added config options

    Random vehicle patrols did not check for artillery vehicles.
    Freddo3000 committed Jun 10, 2019
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  6. Configuration menu
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  7. Removed duplicate spawn scopes

    addAction already runs code in a scheduled environment, so spawning it again via {[] spawn function} is unneccessary.
    
    Removed some hard links to files.
    Freddo3000 committed Jun 10, 2019
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  8. Replaced BIS_fnc_MP with remoteExec

    Security and performance reasons.
    Freddo3000 committed Jun 10, 2019
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  9. Replaced BIS_fnc_MP with remoteExec

    Missed a few.
    Also removed some duplicate spawn scopes
    Freddo3000 committed Jun 10, 2019
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  10. Removed cleanup script

    Replaced by the vanilla implementation.
    Freddo3000 committed Jun 10, 2019
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Commits on Jun 11, 2019

  1. Fixed end conditions on dedicated server

    Mission would not properly end on dedicated as it would only trigger on the client side. Mission endings are now handled by the server and remoteexeced to the clients.
    Freddo3000 committed Jun 11, 2019
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  2. Additional parameters

    Enable admin console for easy debugging.
    Time acceleration parameter.
    Freddo3000 committed Jun 11, 2019
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  3. Replaced skipTime with BIS_fnc_setDate

    Provides a nicer transition.
    Freddo3000 committed Jun 11, 2019
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