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v0.7.0 #182
v0.7.0 #182
Commits on Oct 22, 2018
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There may be some changes I've forgot to list ##Additions - Functions Library (Replaced all cases of ExecVM) - Simple replacement of units using DUWS_CONFIG.SQF - AIS Revive - BLUFOR Commander now has static animations ##Changed - Purchase menus have a length equal to the array found in DUWS_CONFIG.SQF (Purchasing vehicles, units, groups) - Imported mission file to 3DEN - Cleaned up mission root to some degree ##Deprecated ##Removed - Old DUWS Revive system ##Security As there are some heavy changes present, there are bound to be some bugs and issues. Some things are probably getting called when they should be spawned, and vice versa (If it could be called, it is called else it is spawned). This version can likely be seen as an Beta build. ##Todo [] Thoroughly test this [] Test on dedicated server [] Thoroughly test unit/group configs [] Cleanup codebase
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Oct 22, 2018 Configuration menu - View commit details
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Oct 22, 2018 Configuration menu - View commit details
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Commits on May 28, 2019
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Accidentally got caught when replacing tabs with spaces
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Commits on Jun 10, 2019
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No location parameter is passed, so it gets the location from the passed object.
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Fixed artillery patrols, added config options
Random vehicle patrols did not check for artillery vehicles.
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Removed duplicate spawn scopes
addAction already runs code in a scheduled environment, so spawning it again via {[] spawn function} is unneccessary. Removed some hard links to files.
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Replaced BIS_fnc_MP with remoteExec
Security and performance reasons.
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Replaced BIS_fnc_MP with remoteExec
Missed a few. Also removed some duplicate spawn scopes
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Commits on Jun 11, 2019
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Fixed end conditions on dedicated server
Mission would not properly end on dedicated as it would only trigger on the client side. Mission endings are now handled by the server and remoteexeced to the clients.
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Enable admin console for easy debugging. Time acceleration parameter.
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Replaced skipTime with BIS_fnc_setDate
Provides a nicer transition.
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