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Daedalus1400 edited this page May 20, 2017 · 7 revisions

Welcome to the Ambient Events wiki!

This wiki will attempt to provide all of the documentation necessary to use this Minecraft mod, both in overview and in detail.

Ambient Events is a mod aimed at modpack makers who want their pack's world to be more interesting. The mod is not designed to provide direct action->reaction events. Instead it is designed around creating the possibility of events when conditions are right. For example: if the player has not slept in some number of in game days, then they have a chance to receive a nausea effect.

The structure of these events is simple and modular, allowing any combination of any number of elements. Each event has a number of conditions and a number of events. When all of the conditions are met, all of the actions will occur.

Releases can be downloaded at the curseforge page. Keep in mind that this mod is still in development, and therefore may have bugs. Any bugs found should be reported to the issue tracker here on github.

As of version 0.5.0, the actions, conditions, and generics are finalized in function and use. Excepting game or mod breaking bugs, all valid JSON written for V0.5.0 or later will be valid in all future versions of the mod.

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