Fix Windows build #342
compilation.yml
on: push
PSP Build
1m 38s
build-linux
1m 23s
build-ctr
1m 49s
build-macos
1m 55s
build-windows
4m 52s
Annotations
1 error and 7 warnings
build-ctr
Process completed with exit code 1.
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build-linux
No files were found with the provided path: daedalusX64-linux.tar.gz. No artifacts will be uploaded.
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build-macos
Treating cmake as a formula. For the cask, use homebrew/cask/cmake or specify the `--cask` flag.
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build-macos
git 2.46.0 is already installed and up-to-date.
To reinstall 2.46.0, run:
brew reinstall git
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build-macos
cmake 3.30.2 is already installed and up-to-date.
To reinstall 3.30.2, run:
brew reinstall cmake
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build-macos
libpng 1.6.43 is already installed and up-to-date.
To reinstall 1.6.43, run:
brew reinstall libpng
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build-windows:
Source/UI/Dialogs.cpp#L40
uninitialized local variable 'pad' used [D:\a\daedalus\daedalus\build\Source\daedalus.vcxproj]
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build-windows:
Source/SysGL/HLEGraphics/RendererGL.cpp#L114
'loadShader': not all control paths return a value [D:\a\daedalus\daedalus\build\Source\daedalus.vcxproj]
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
DaedalusX64-PSP
Expired
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35.2 MB |
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DaedalusX64-macos
Expired
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34.3 MB |
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DaedalusX64-win
Expired
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34.3 MB |
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