[PSP] Update Daedalus code when gprof
#344
compilation.yml
on: pull_request
PSP Build
1m 36s
build-linux
1m 19s
build-ctr
1m 35s
build-macos
1m 10s
build-windows
8m 47s
Annotations
7 warnings
build-macos
Treating cmake as a formula. For the cask, use homebrew/cask/cmake or specify the `--cask` flag.
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build-macos
git 2.46.0 is already installed and up-to-date.
To reinstall 2.46.0, run:
brew reinstall git
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build-macos
libpng 1.6.43 is already installed and up-to-date.
To reinstall 1.6.43, run:
brew reinstall libpng
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build-linux
No files were found with the provided path: daedalusX64-linux.tar.gz. No artifacts will be uploaded.
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build-windows:
Source/UI/Dialogs.cpp#L40
uninitialized local variable 'pad' used [D:\a\daedalus\daedalus\build\Source\daedalus.vcxproj]
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build-windows:
Source/SysGL/HLEGraphics/RendererGL.cpp#L114
'loadShader': not all control paths return a value [D:\a\daedalus\daedalus\build\Source\daedalus.vcxproj]
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build-windows:
969f6665-88a2-4c98-938e-ca9259871fec/vcpkg_installed/x64-windows/share/vcpkg-cmake/vcpkg_cmake_configure.cmake#L318
The following variables are not used in CMakeLists.txt:
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Artifacts
Produced during runtime
Name | Size | |
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DaedalusX64-PSP
Expired
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35.2 MB |
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DaedalusX64-macos
Expired
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34.3 MB |
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DaedalusX64-win
Expired
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34.3 MB |
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daedalusX64-CTR
Expired
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35.8 MB |
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