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@Dalufishe Dalufishe released this 25 Jun 11:40
· 12 commits to main since this release

💥1.0.0 正式版本開放給大家使用!💥

很抱歉這次更新間隔較長,在總和考量下決定將整個系統重頭寫,並確保工具穩定無問題再釋出給大家用。希望這次的更新能為大家帶來更好的使用體驗以及便利性!本次更新和之前的版本不兼容,有許多根本上的大改動及修正,下面將一一列出。將舊版 GUI 伺服器遷移到新版請參考 遷移指南

這次的更新更之前最大的差異在於,新版本 GUI 伺服器之間在遊戲存檔、設定、模組之間是獨立的,表示每個伺服器實例都是獨立的環境 (類似 Minecraft 的 Multimc),更方便玩家去管理與測試伺服器,也一並將多開功能做出來了。除此之外還做了一系列像線上地圖、自動重啟、定期清備份等功能 (被太多人要求 QQ)。

如果您在使用上有遇到意外崩潰、伺服器無法啟動等問題,請參考 GUI 文檔 的常見問題或加入我們的 Discord 詢問。

新內容

  • 支援同時啟動多個伺服器 (多開)。
  • 不同於測試版本,正式版本建立的每個伺服器都是一個獨立環境 (簡稱實例),彼此間設定檔、模組、存檔都是獨立的 (舊版本僅有存檔)。
  • 正式版本下載體積約為 200 mb (相比於之前 3 GB 大幅減低)。
  • 新版本預設將隱藏小黑窗。
  • 新版本使用官方原生備份系統 (約在 4 月加入),並自動刪除不必要的備份紀錄 (刪除太久遠, 重複性過高的存檔等)。
  • 新增伺服器複製功能 (方便測試玩法, 測試模組等)。
  • 新增伺服器自訂義變更圖示功能。
  • 新增一鍵最佳化按鈕,可以突破 120 FPS, 網路限制等。
  • 新增伺服器日誌頁面 (需開啟 palguard) 及歷史日誌按鈕。
  • 全新改版的玩家列表,看起來更加舒適且方便使用。
  • 全面採用 REST API 取代 RCON,能看到更豐富的資訊 (如伺服器延遲度) 並提高穩定性。
  • 現在廣播功能能廣播中文了!
  • 新增獨立的效能監測面板,能查看伺服器 / 整台電腦的 CPU 使用率, RAM, 伺服器延遲和啟動時間等。
  • 新增 LogicMods 模組管理頁面。
  • 新增線上地圖,能實時看到伺服器玩家等級和位置,並提供網頁版及 GUI 版本使用。
  • 加上 Palguard 及 UE4SS 更新按鈕。
  • UI 全新改版,畫面更直覺且方便使用。
  • 實裝伺服器自動重啟功能。
  • 實作 GUI 子進程及獨立進程兩種伺服器版本,讓服主能在功能性及穩定性上做取捨 (內部測試時某些人使用子進程會頻繁發生閃退情況)。
  • 能指定伺服器實例安裝路徑。
  • GUI 更新時不再需要遷移存檔。
  • 做了一個官方的 GUI 文檔 (還未完成),可以從上方查看常見問題及使用方法:點我
  • 從正式版本開始,之後不用再使用補丁更新了!
  • 還有更多,但更重要的是,希望使用愉快,並玩得開心!

錯誤修正

  • 給予道具、帕魯、經驗值功能恢復正常。
  • 修正翻譯上部分錯誤問題。

功能刪減

  • 移除模組重新命名功能 (好像沒什麼用, 如果需要下個版本再加回來)。
  • 移除西班牙文和日文 (如果有西班牙及日文用戶我很抱歉, 新版本我沒時間翻譯完, 之後會再加上)。

💥 Version 1.0.0 is officially released! 💥

We apologize for the long update interval. After careful consideration, we decided to rewrite the entire system from scratch to ensure stability and reliability before releasing it to everyone. We hope this update will bring you a better user experience and greater convenience! This update is not compatible with previous versions as there are many fundamental changes and fixes. Below is a detailed list of these changes. For migrating your old GUI server to the new version, please refer to the Migration Guide.

If you encounter unexpected crashes, server startup issues, or other problems while using the software, please refer to the GUI Documentation FAQ or join our Discord for assistance.

New Features

  • Support for running multiple servers simultaneously (multi-instance).
  • Unlike the beta version, each server created in the official version is an independent environment (referred to as an instance) with separate configuration files, modules, and saves (previously only saves were independent).
  • The official version's download size is approximately 200 MB (significantly reduced from the previous 3 GB).
  • The new version will hide the console window by default.
  • The new version uses the official native backup system (added around April) and automatically deletes unnecessary backup records (such as very old or highly redundant saves).
  • Added a server cloning feature (useful for testing gameplay, modules, etc.).
  • Added a custom icon change feature for servers.
  • Added a one-click optimization button to break through 120 FPS and network limits.
  • Added a server log page (requires Palguard) and a history log button.
  • Completely revamped player list, making it more comfortable and user-friendly.
  • Fully adopted REST API to replace RCON, providing richer information (such as server latency) and improved stability.
  • The broadcast feature now supports broadcasting in Chinese!
  • Added an independent performance monitoring panel to view server/entire computer CPU usage, RAM, server latency, startup time, etc.
  • Added a LogicMods module management page.
  • Added an online map to see server player levels and locations in real-time, available in both web and GUI versions.
  • Added Palguard and UE4SS update buttons.
  • Completely redesigned UI, making it more intuitive and user-friendly.
  • Implemented an automatic server restart feature.
  • Implemented two server versions: GUI subprocess and independent process, allowing server owners to choose between functionality and stability (internal testing showed some users experienced frequent crashes with subprocess).
  • Ability to specify the installation path for server instances.
  • No need to migrate saves when updating the GUI.
  • Created an official GUI documentation (still in progress), where you can find FAQs and usage instructions: Click here
  • Starting from the official version, patch updates will no longer be necessary!
  • And more, but most importantly, enjoy using it and have fun playing!

Bug Fixes

  • Fixed issues with the functions to give items, Palu, and experience points.
  • Corrected some translation errors.

Features Removed

  • Removed the module renaming feature (seemed unnecessary, will be added back if needed in the next version).
  • Removed Spanish and Japanese translations (apologies to Spanish and Japanese users, I didn’t have time to complete the translations in the new version, will add them back later).

(Translate by ChatGPT)