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flashwifi

Share remaining data from your android phone as a hotspot and get paid in iota.

WiFiota Promotional Website

Installation

Required permissions explanation:

  • Photos, media, and files:

  • Make and manage phone calls:

  • Take and record video:

  • Modify system settings:

  • Apps with usage access:

Requirements

Minimum Required Android Code Name/Version/API Level: Marshmallow / 6.0 / API level 23

How does it work?

Iota setup

The app creates a seed for a user and stores it with a password in SharedEncryptedPreferences. There are withdraw and deposit views, which can be used to interact with the seed (send and receive funds). The balance of the wallet can be viewed and is cached.

A private testnode is used by default but a mainnet (live) node can be set.

When using the testnet, 2000i can be generated and automatically sent to the wallet for testing purposes. See Settings > Add 2000i testnet.

Discovery

This uses WiFi P2P. The consumer selects a peer manually (-> in the future there will be automatic service discovery). Two devices then open a wifi direct group and start the Negotiation Protocol

Negotiation Protocol

The devices communicate with each other: how much data they want to share or consume and whether they can agree upon a price and duration.

  • If they come to an agreement, the future hotspot generates a random SSID like "Iotidy-".
  • The future hostpot device also generates a random number which is used as the WiFi password
  • The hotspot sends the password to the consumer and now they start the Billing Protocol

ToDo: Add full protocol

Billing Protocol

The hotspot is created and the device providing the hotspot starts a new ServerSocket. Once the consumer is connected to the hotspot, they try to connect to the gateway and start the Billing Protocol.

  • "Hello I am Client and I am in state NOT_PAIRED"
  • "Hello, Client! I am Hotspot and I am in state NOT_PAIRED" ...

(ToDo: add full protocol)

Payment

Every minute a bill is exchanged which contains information about used megabytes and duration(s). A IOTA FLASH CHANNEL is established between the two (-> in the future more than two parties will be supported). Every minute can be associated with a token transfer in the channel.

  • Signing a transfer signifies agreement to the the bill
  • The funding of the channel results in shared risk between both parties so they have no incentive to leave early
  • Time guards track whether timing constraints weren't fulfilled (channel not funded, no peers...)

End

Every bill can contain a "closeAfterwards" flag, which ends the whole process with a short exchange of data for the consumer. The hotspot still has to attach the flash channel to the tangle.

Good to know

The WiFi P2P roles in a WiFi group are not fixed. Therefore, each time, either the future hotspot or consumer can act as server or client.

We wrapped the iota.flash.js with additional javascript bridges and connected them to the Jota - iota java lib. The javascript code for the flash channel is executed within J2V8.

Next big steps

  • Implement an automatic Wifiota hotspot discovery
  • Implement iota.flash.js in Java
  • Build a hardware prototype for Wifiota hotspot (Raspy + data plan + battery)
  • Extend the protocol to multiple parties, endless roaming and backoffice functions to close conflicts after physical contacts isn't possible anymore

Total: 17d

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