The C library. Stuff like fopen(3)
and kill(2)
.
The math library. Traditionally Unix systems kept stuff like sin(3)
and
cos(3)
in a separate library to save space in the days before shared
libraries.
The dynamic linker interface library. This is actually just a bunch of stubs
that the dynamic linker replaces with pointers to its own implementation at
runtime. This is where stuff like dlopen(3)
lives.
The C++ ABI support functions. The C++ compiler doesn't know how to implement
thread-safe static initialization and the like, so it just calls functions that
are supplied by the system. Stuff like __cxa_guard_acquire
and
__cxa_pure_virtual
live here.
The dynamic linker. When you run a dynamically-linked executable, its ELF file
has a DT_INTERP
entry that says "use the following program to start me". On
Android, that's either linker
or linker64
(depending on whether it's a
32-bit or 64-bit executable). It's responsible for loading the ELF executable
into memory and resolving references to symbols (so that when your code tries to
jump to fopen(3)
, say, it lands in the right place).
The tests/
directory contains unit tests. Roughly arranged as one file per
publicly-exported header file.
The benchmarks/
directory contains benchmarks.
libc/ arch-arm/ arch-arm64/ arch-common/ arch-mips/ arch-mips64/ arch-x86/ arch-x86_64/ # Each architecture has its own subdirectory for stuff that isn't shared # because it's architecture-specific. There will be a .mk file in here that # drags in all the architecture-specific files. bionic/ # Every architecture needs a handful of machine-specific assembler files. # They live here. include/ machine/ # The majority of header files are actually in libc/include/, but many # of them pull in a for things like limits, # endianness, and how floating point numbers are represented. Those # headers live here. string/ # Most architectures have a handful of optional assembler files # implementing optimized versions of various routines. The # functions are particular favorites. syscalls/ # The syscalls directories contain script-generated assembler files. # See 'Adding system calls' later. include/ # The public header files on everyone's include path. These are a mixture of # files written by us and files taken from BSD. kernel/ # The kernel uapi header files. These are scrubbed copies of the originals # in external/kernel-headers/. These files must not be edited directly. The # generate_uapi_headers.sh script should be used to go from a kernel tree to # external/kernel-headers/ --- this takes care of the architecture-specific # details. The update_all.py script should be used to regenerate bionic's # scrubbed headers from external/kernel-headers/. private/ # These are private header files meant for use within bionic itself. dns/ # Contains the DNS resolver (originates from NetBSD code). upstream-freebsd/ upstream-netbsd/ upstream-openbsd/ # These directories contain unmolested upstream source. Any time we can # just use a BSD implementation of something unmodified, we should. # The structure under these directories mimics the upstream tree, # but there's also... android/ include/ # This is where we keep the hacks necessary to build BSD source # in our world. The *-compat.h files are automatically included # using -include, but we also provide equivalents for missing # header/source files needed by the BSD implementation. bionic/ # This is the biggest mess. The C++ files are files we own, typically # because the Linux kernel interface is sufficiently different that we # can't use any of the BSD implementations. The C files are usually # legacy mess that needs to be sorted out, either by replacing it with # current upstream source in one of the upstream directories or by # switching the file to C++ and cleaning it up. malloc_debug/ # The code that implements the functionality to enable debugging of # native allocation problems. stdio/ # These are legacy files of dubious provenance. We're working to clean # this mess up, and this directory should disappear. tools/ # Various tools used to maintain bionic. tzcode/ # A modified superset of the IANA tzcode. Most of the modifications relate # to Android's use of a single file (with corresponding index) to contain # time zone data. zoneinfo/ # Android-format time zone data. # See 'Updating tzdata' later.
Adding a system call usually involves:
- Add entries to SYSCALLS.TXT. See SYSCALLS.TXT itself for documentation on the format.
- Run the gensyscalls.py script.
- Add constants (and perhaps types) to the appropriate header file. Note that you should check to see whether the constants are already in kernel uapi header files, in which case you just need to make sure that the appropriate POSIX header file in libc/include/ includes the relevant file or files.
- Add function declarations to the appropriate header file.
- Add the function name to the correct section in libc/libc.map.txt and
run
./libc/tools/genversion-scripts.py
. - Add at least basic tests. Even a test that deliberately supplies an invalid argument helps check that we're generating the right symbol and have the right declaration in the header file, and that you correctly updated the maps in step 5. (You can use strace(1) to confirm that the correct system call is being made.)
As mentioned above, this is currently a two-step process:
- Use generate_uapi_headers.sh to go from a Linux source tree to appropriate contents for external/kernel-headers/.
- Run update_all.py to scrub those headers and import them into bionic.
This is fully automated (and these days handled by the libcore team, because they own icu, and that needs to be updated in sync with bionic):
- Run update-tzdata.py in external/icu/tools/.
If you make a change that is likely to have a wide effect on the tree (such as a
libc header change), you should run make checkbuild
. A regular make
will
not build the entire tree; just the minimum number of projects that are
required for the device. Tests, additional developer tools, and various other
modules will not be built. Note that make checkbuild
will not be complete
either, as make tests
covers a few additional modules, but generally speaking
make checkbuild
is enough.
The tests are all built from the tests/ directory.
$ mma # In $ANDROID_ROOT/bionic.
$ adb root && adb remount && adb sync
$ adb shell /data/nativetest/bionic-unit-tests/bionic-unit-tests32
$ adb shell \
/data/nativetest/bionic-unit-tests-static/bionic-unit-tests-static32
# Only for 64-bit targets
$ adb shell /data/nativetest64/bionic-unit-tests/bionic-unit-tests64
$ adb shell \
/data/nativetest64/bionic-unit-tests-static/bionic-unit-tests-static64
Note that we use our own custom gtest runner that offers a superset of the options documented at https://github.com/google/googletest/blob/master/googletest/docs/AdvancedGuide.md#running-test-programs-advanced-options, in particular for test isolation and parallelism (both on by default).
Most of the unit tests are executed by CTS. By default, CTS runs as
a non-root user, so the unit tests must also pass when not run as root.
Some tests cannot do any useful work unless run as root. In this case,
the test should check getuid() == 0
and do nothing otherwise (typically
we log in this case to prevent accidents!). Obviously, if the test can be
rewritten to not require root, that's an even better solution.
Currently, the list of bionic CTS tests is generated at build time by running a host version of the test executable and dumping the list of all tests. In order for this to continue to work, all architectures must have the same number of tests, and the host version of the executable must also have the same number of tests.
Running the gtests directly is orders of magnitude faster than using CTS, but in cases where you really have to run CTS:
$ make cts # In $ANDROID_ROOT.
$ adb unroot # Because real CTS doesn't run as root.
# This will sync any *test* changes, but not *code* changes:
$ cts-tradefed \
run singleCommand cts --skip-preconditions -m CtsBionicTestCases
The host tests require that you have lunch
ed either an x86 or x86_64 target.
Note that due to ABI limitations (specifically, the size of pthread_mutex_t),
32-bit bionic requires PIDs less than 65536. To enforce this, set /proc/sys/kernel/pid_max
to 65536.
$ ./tests/run-on-host.sh 32
$ ./tests/run-on-host.sh 64 # For x86_64-bit *targets* only.
You can supply gtest flags as extra arguments to this script.
As a way to check that our tests do in fact test the correct behavior (and not just the behavior we think is correct), it is possible to run the tests against the host's glibc.
$ ./tests/run-on-host.sh glibc
For either host or target coverage, you must first:
$ export NATIVE_COVERAGE=true
- Note that the build system is ignorant to this flag being toggled, i.e. if you change this flag, you will have to manually rebuild bionic.
- Set
bionic_coverage=true
inlibc/Android.mk
andlibm/Android.mk
.
$ mma
$ adb sync
$ adb shell \
GCOV_PREFIX=/data/local/tmp/gcov \
GCOV_PREFIX_STRIP=`echo $ANDROID_BUILD_TOP | grep -o / | wc -l` \
/data/nativetest/bionic-unit-tests/bionic-unit-tests32
$ acov
acov
will pull all coverage information from the device, push it to the right
directories, run lcov
, and open the coverage report in your browser.
First, build and run the host tests as usual (see above).
$ croot
$ lcov -c -d $ANDROID_PRODUCT_OUT -o coverage.info
$ genhtml -o covreport coverage.info # or lcov --list coverage.info
The coverage report is now available at covreport/index.html
.
$ mma
$ adb remount
$ adb sync
$ adb shell /data/nativetest/bionic-benchmarks/bionic-benchmarks
$ adb shell /data/nativetest64/bionic-benchmarks/bionic-benchmarks
You can use --benchmark_filter=getpid
to just run benchmarks with "getpid"
in their name.
See the "Host tests" section of "Running the tests" above.
Bionic's test runner will run each test in its own process by default to prevent tests failures from impacting other tests. This also has the added benefit of running them in parallel, so they are much faster.
However, this also makes it difficult to run the tests under GDB. To prevent
each test from being forked, run the tests with the flag --no-isolate
.
On 32-bit Android, off_t
is a signed 32-bit integer. This limits functions
that use off_t
to working on files no larger than 2GiB.
Android does not require the _LARGEFILE_SOURCE
macro to be used to make
fseeko
and ftello
available. Instead they're always available from API
level 24 where they were introduced, and never available before then.
Android also does not require the _LARGEFILE64_SOURCE
macro to be used
to make off64_t
and corresponding functions such as ftruncate64
available.
Instead, whatever subset of those functions was available at your target API
level will be visible.
There are a couple of exceptions to note. Firstly, off64_t
and the single
function lseek64
were available right from the beginning in API 3. Secondly,
Android has always silently inserted O_LARGEFILE
into any open call, so if
all you need are functions like read
that don't take/return off_t
, large
files have always worked.
Android support for _FILE_OFFSET_BITS=64
(which turns off_t
into off64_t
and replaces each off_t
function with its off64_t
counterpart, such as
lseek
in the source becoming lseek64
at runtime) was added late. Even when
it became available for the platform, it wasn't available from the NDK until
r15. Before NDK r15, _FILE_OFFSET_BITS=64
silently did nothing: all code
compiled with that was actually using a 32-bit off_t
. With a new enough NDK,
the situation becomes complicated. If you're targeting an API before 21, almost
all functions that take an off_t
become unavailable. You've asked for their
64-bit equivalents, and none of them (except lseek
/lseek64
) exist. As you
increase your target API level, you'll have more and more of the functions
available. API 12 adds some of the <unistd.h>
functions, API 21 adds mmap
,
and by API 24 you have everything including <stdio.h>
. See the
linker map for full details.
In the 64-bit ABI, off_t
is always 64-bit.
On 32-bit Android, sigset_t
is too small for ARM and x86 (but correct for
MIPS). This means that there is no support for real-time signals in 32-bit
code.
In the 64-bit ABI, sigset_t
is the correct size for every architecture.
On 32-bit Android, time_t
is 32-bit. The header <time64.h>
and type
time64_t
exist as a workaround, but the kernel interfaces exposed on 32-bit
Android all use the 32-bit time_t
.
In the 64-bit ABI, time_t
is 64-bit.