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During covid lockdown, I learned some Unity 2D game development and developed a game in C#. I even used photoshop to add visuals and interactivity to the game.

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DeepShah99/DeepsAdventure-AUnity2Dgame

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DeepsAdventure-AUnity2Dgame

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Description

Gaming is one of my favorite hobbies, so I decided to develop an interactive game in the Unity engine. During the covid lockdown, I learned Unity 2D game development and designed a game in C#. I used Photoshop to add visuals and interactivity to the game.

Technologies

  • Unity Engine
  • Photoshop
  • Visual Studio

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How To Use

Installation

The current version of the game is developed for Android : https://drive.google.com/file/d/1oLC26dZcePWQiUODG56bBYVPyNQl8Dva/view?usp=sharing

Quick Demo of the game: https://youtu.be/IRDmGgiu-UM

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References

Some great creators and tutors on game development who inspired me for this project:

John : https://www.youtube.com/c/LostRelicGames

Brackeys : https://www.youtube.com/c/Brackeys/featured

Game Dev Unlocked: https://www.youtube.com/c/GameDevUnlocked/videos

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License

MIT License

Copyright (c) [2017] [Deep Shah]

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Author Info

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About

During covid lockdown, I learned some Unity 2D game development and developed a game in C#. I even used photoshop to add visuals and interactivity to the game.

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