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# Path Finder Application This Path Finder application is designed to demonstrate efficient pathfinding algorithms in Java. It can be used to find the shortest path between two points on a grid, handling various obstacles and providing visual feedback of the pathfinding process. The application employs well-known algorithms like A* (A-star) and Dij

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Welcome to the Path Finder Application! This project demonstrates the implementation of pathfinding algorithms in Java. It finds the shortest path between two points on a grid, considering various obstacles and providing visual feedback.

Features

  • A Algorithm*: Efficient pathfinding using heuristics.
  • Dijkstra's Algorithm: Reliable shortest path algorithm.
  • Interactive GUI: Visual representation of the grid and the pathfinding process.
  • Customizable Grid: Users can add obstacles and set start/end points.

Getting Started

Prerequisites

  • Java Development Kit (JDK) 8 or later
  • A Java IDE (IntelliJ IDEA, Eclipse, etc.)

Demonstration of Working of Path Finder

Dijkstra's Algorithm:-

this.mp4

A* Algorithm:-

that.mp4

About

# Path Finder Application This Path Finder application is designed to demonstrate efficient pathfinding algorithms in Java. It can be used to find the shortest path between two points on a grid, handling various obstacles and providing visual feedback of the pathfinding process. The application employs well-known algorithms like A* (A-star) and Dij

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