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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

[Unreleased]

[0.0.3] - 2018-10-14

Summarized

  • Lots of bug fixes and save&load cross scenes.

Extended

Added

  • Start Time

  • Save&Load cross scenes.

Fixed

  • Player animations in xml.

  • Win/die respawns.

  • GodMode jump.

  • Save&Load death bug.

  • Save element, flipx

  • Used start position in Tiled.

  • Eliminated magic numbers (now in xml).

  • Mute volume.

[0.0.2] - 2018-10-13

Summarized

  • Music, win/death conditions, camera speed.

  • New levels.

Extended

Added

  • Music and Fx in game.

    • Lvl 1 music.
    • Lvl 2 music.
    • Jump fx.
    • Death fx.
    • Win fx.
  • Volume control and mute music methods.

  • Fire and Ice condition death.

  • Win condition.

  • Flip player.

  • Camera speed and parallax created.

  • Save and Load methods.

Fixed

  • Top ice colliders now are detected.

  • Lvl 1 and 2 design redone.

[0.0.1] - 2018-10-10

Summarized

  • Player, level 1, level 2, debug mode and collisions.

Extended

Added

  • Start from the first level.

  • Start from the current level.

  • Start from the second level.

  • Collision viewer.

  • God Mode.

  • Level 1 platforms with collisions.

  • Level 2 platforms with collisions.

  • Player with animations (run, idle, jump, die).

  • Player with movement.

  • Player with colliders.

  • Player with two forms.