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PBR Renderer: unified PBR and unshaded (used to be wireframe) PSO caches
MacOS/iOS/tvOS build #333: Commit 43ab92e pushed by TheMostDiligent
November 7, 2023 18:48 31m 24s master
November 7, 2023 18:48 31m 24s
Hydrogent: enabled selection outline width control
MacOS/iOS/tvOS build #322: Commit c09e0e6 pushed by TheMostDiligent
November 6, 2023 08:08 11m 38s master
November 6, 2023 08:08 11m 38s
HnMesh: handle visibility
MacOS/iOS/tvOS build #316: Commit b35e57a pushed by TheMostDiligent
November 5, 2023 20:23 13m 46s master
November 5, 2023 20:23 13m 46s
Hydrogent task manager: added methods to enable/disable tasks associa…
MacOS/iOS/tvOS build #300: Commit 3919549 pushed by TheMostDiligent
October 30, 2023 19:26 9m 38s master
October 30, 2023 19:26 9m 38s
HnTaskManager: fixed logic in GetSelectedRPrimId
MacOS/iOS/tvOS build #294: Commit 6861023 pushed by TheMostDiligent
October 28, 2023 07:34 20m 24s master
October 28, 2023 07:34 20m 24s
HnRenderPass: skip invisible RPrims
MacOS/iOS/tvOS build #292: Commit 8760d86 pushed by TheMostDiligent
October 28, 2023 00:43 13m 53s master
October 28, 2023 00:43 13m 53s
Hydrogent: fixed Emscripten CMake configuration
MacOS/iOS/tvOS build #288: Commit bfa3e6c pushed by TheMostDiligent
October 27, 2023 04:36 17m 15s master
October 27, 2023 04:36 17m 15s
Hydrogent: fixed warning in HnReadRprimIdTask::Execute
MacOS/iOS/tvOS build #285: Commit 2c8004a pushed by TheMostDiligent
October 25, 2023 03:14 1h 9m 0s master
October 25, 2023 03:14 1h 9m 0s
Hydrogent: added point rendering mode
MacOS/iOS/tvOS build #280: Commit 5acc7ab pushed by TheMostDiligent
October 24, 2023 20:52 14m 25s master
October 24, 2023 20:52 14m 25s
Hydrogent: added option to enable/disable tasks
MacOS/iOS/tvOS build #278: Commit 9988539 pushed by TheMostDiligent
October 24, 2023 07:23 17m 59s master
October 24, 2023 07:23 17m 59s
Hydrogent: enabled selected rprim handling and selection outline rend…
MacOS/iOS/tvOS build #274: Commit 14e05f6 pushed by TheMostDiligent
October 23, 2023 22:56 14m 37s master
October 23, 2023 22:56 14m 37s
GitHub Actions: removed Win8.1 build configuration as there is no Win…
MacOS/iOS/tvOS build #251: Commit 8d0c020 pushed by TheMostDiligent
October 21, 2023 01:21 20m 36s master
October 21, 2023 01:21 20m 36s
Hydrogent: improved selection outline; added desaturation of the non-…
MacOS/iOS/tvOS build #233: Commit 9e18569 pushed by TheMostDiligent
October 18, 2023 02:57 19m 2s master
October 18, 2023 02:57 19m 2s
Hydrogent: initial implementation of the mesh selection outline
MacOS/iOS/tvOS build #230: Commit 5daf177 pushed by TheMostDiligent
October 17, 2023 07:11 16m 3s master
October 17, 2023 07:11 16m 3s
PBR Renderer: compute normal from direvatives if mesh normal is not a…
MacOS/iOS/tvOS build #220: Commit d8e84ce pushed by TheMostDiligent
October 12, 2023 00:06 34m 0s master
October 12, 2023 00:06 34m 0s
GLTF Renderer: enabled PSO features based on enabled GLTF attributes
MacOS/iOS/tvOS build #217: Commit 5febc00 pushed by TheMostDiligent
October 11, 2023 02:59 14m 18s master
October 11, 2023 02:59 14m 18s
FX Shader Factory: use Shader Source Factory Utils
MacOS/iOS/tvOS build #204: Commit 02cccd2 pushed by TheMostDiligent
October 6, 2023 08:08 18m 13s master
October 6, 2023 08:08 18m 13s
GLTF PBR Renderer: skip empty primitives
MacOS/iOS/tvOS build #202: Commit 40fdf1b pushed by TheMostDiligent
October 4, 2023 22:10 35m 5s master
October 4, 2023 22:10 35m 5s
Hydrogent: enable materials with emissive textures
MacOS/iOS/tvOS build #200: Commit 97c24ea pushed by TheMostDiligent
October 3, 2023 15:02 36m 57s master
October 3, 2023 15:02 36m 57s
Hydrogent: enabled mesh id picking on OpenGL
MacOS/iOS/tvOS build #193: Commit 4b33030 pushed by TheMostDiligent
September 29, 2023 01:11 1h 3m 47s master
September 29, 2023 01:11 1h 3m 47s
Hydrogent: enabled mesh edges rendering mode
MacOS/iOS/tvOS build #185: Commit e31577b pushed by TheMostDiligent
September 20, 2023 06:21 16m 56s master
September 20, 2023 06:21 16m 56s
PBR Renderer: added texture coords and direct lighting debug views
MacOS/iOS/tvOS build #182: Commit a1e7ed5 pushed by TheMostDiligent
September 20, 2023 00:31 17m 15s master
September 20, 2023 00:31 17m 15s
Hydrogent: added option to control winding order + mesh transform
MacOS/iOS/tvOS build #180: Commit d6075d6 pushed by TheMostDiligent
September 19, 2023 23:02 17m 16s master
September 19, 2023 23:02 17m 16s
Added environment map renderer
MacOS/iOS/tvOS build #174: Commit 8376ce9 pushed by TheMostDiligent
September 17, 2023 23:34 14m 50s master
September 17, 2023 23:34 14m 50s
PBR renderer: improved handling of sRGB textures
MacOS/iOS/tvOS build #171: Commit 8e70179 pushed by TheMostDiligent
September 17, 2023 06:10 17m 45s master
September 17, 2023 06:10 17m 45s
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