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ShadowMapAttribs: replaced bool with BOOL
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TheMostDiligent committed Aug 12, 2023
1 parent 062dde9 commit d69a120
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Shaders/Common/public/BasicStructures.fxh
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@ struct ShadowMapAttribs
BOOL bIs32BitEVSM DEFAULT_VALUE(1);
int iFixedFilterSize DEFAULT_VALUE(3); // 3x3 filter
float fFilterWorldSize DEFAULT_VALUE(0);
bool fDummy;
BOOL fDummy;
};
#ifdef CHECK_STRUCT_ALIGNMENT
CHECK_STRUCT_ALIGNMENT(ShadowMapAttribs);
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2 changes: 1 addition & 1 deletion shaders_inc/BasicStructures.fxh.h
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@
" BOOL bIs32BitEVSM DEFAULT_VALUE(1);\n"
" int iFixedFilterSize DEFAULT_VALUE(3); // 3x3 filter\n"
" float fFilterWorldSize DEFAULT_VALUE(0);\n"
" bool fDummy;\n"
" BOOL fDummy;\n"
"};\n"
"#ifdef CHECK_STRUCT_ALIGNMENT\n"
" CHECK_STRUCT_ALIGNMENT(ShadowMapAttribs);\n"
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