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Menu categories - merge all merchants & merge all items into one #430
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Just an FYI, modifing the page layout may impact the user experience negatively. Consider the following example:
This is getting worse the slower/older the PC of the user is. For this reason it is suggested not to alter anything on the page that may affect the possitioning os commonly used items souch as menu links. |
I completely understand that, and if it's possible, I always use CSS rather than javascript. However, keep in mind that these features are optional, if the user does not like it, he can always disable it (it's false by default) and all possible changes will be turned off. |
I completely agree. I would leave it by default off and let people enable it if they want to. |
I was thinking that maybe I could name those buttons with merchant names (and disable overflow), but I could not find anything in GCA about cached merchant names, they are not used. I only found them in the merchant search, but they are not cached (I think), it seems that their names are loaded during the search request. I haven't done UI translation caching before, so I am not sure how I should save them... |
The names are in the menu in every page you visit, you don't really need to cache them |
When they add the dice event menu category, it will mess up the names order... and I haven't been able to lock on the link... just awesome... |
Lmao, nevermind, already found a solution. See? Every time I say there is a problem, i will instantly find a solution within the first five minutes, haha. |
Don't have any icons, unless I would create completely new ones from scratch. I was already searching for some icons in the game UI, but I haven't found anything fitting, and item icons are already used by market and auction menu categories, it would look messy. For now, this was the best option. |
Of course I could have used emojis like I did with packages shortcuts, but eh, I don't want to overuse emojis too much, plus figuring out a fitting emoji for smelting or magus etc... meh. |
Done. |
Nice rework Fruty! |
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