A tool used to load Blueprint and basic SDK based C++ Mods for Unreal Engine 4 games.
Download Link: UnrealModLoader_v2.2.1a.zip
Something doesn't work? check the FAQ!
- v2.2.1a: Synced with Russell's main branch features and a few new profile files.
- DX12 Support (toggled in
ModLoaderInfo.ini
). - Skippable "CallFunctionByNameWithArguments" for specific games.
-
- by adding
SkipCallFunctionByNameWithArguments=1
into game profile file, under GameInfo section.
- by adding
- Fixed: UE4.26 duplicated PreBeginPlay call on ToggleDebugCamera (happens in GR, SW3)
This software is provided by the author "as is". In no event shall the author be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of this software, even if advised of the possibility of such damage.
Forked from UnrealModLoader, created by RussellJerome.
Modified by DmgVol with some bug fixes and subtle quality-of-life features.
If you have any problems or just want to provide feedback click here.
All video documentation and guides can be found here.
- if doesn't work for your game, use UE4SS (a newer, heavy-duty and advanced tool).
- You can enable or disable the mod loader output console via the ini (NOTE: This is not related to the UE4 Console.)
- You can press F1 to open the Mod Loader GUI panel.