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An experimental private sandbox game inspired by Minecraft

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DoctorLogiq/Terrascape

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Terrascape

This readme is yet to be written. Let's develop the game first, eh?

TODO:

  • Texture atlases (block/item/gui)
  • Optimise rendering
    • Only switch textures/shaders if they're not already in use
    • Only generate/pass model matrix when necessary
  • Create GameObject class and move Transforms into it
  • Create cameras
  • Create a way to switch between 2D and 3D
  • Game states
  • Input handling

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An experimental private sandbox game inspired by Minecraft

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