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Merge branch 'release/2.2.5'
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cmdrmcdonald committed Dec 3, 2016
2 parents d5f61d7 + 85e6796 commit 0a37b36
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Showing 13 changed files with 147 additions and 59 deletions.
9 changes: 9 additions & 0 deletions ChangeLog.md
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@@ -1,3 +1,12 @@
#2.2.5
* Calculate rate of fire for multi-burst weapons
* Add note to disable ghostery in error situation
* Use coriolis-data 2.2.5:
* Fix incorrect ID for emissive munitions special
* Fix rate of fire for burst lasers
* Add fragment cannon modifications
* Fix internal name of dazzle shell

#2.2.4
* Add shortlink for outfitting page
* Use coriolis-data 2.2.4:
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2 changes: 1 addition & 1 deletion __tests__/fixtures/anaconda-test-detailed-export-v4.json
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Expand Up @@ -271,7 +271,7 @@
"totalExplDpe": 0,
"totalExplDps": 0,
"totalExplSDps": 0,
"totalHps": 33.28,
"totalHps": 33.62,
"totalKinDpe": 103.97,
"totalKinDps": 28.92,
"totalKinSDps": 21.23,
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2 changes: 1 addition & 1 deletion package.json
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@@ -1,6 +1,6 @@
{
"name": "coriolis_shipyard",
"version": "2.2.4",
"version": "2.2.5",
"repository": {
"type": "git",
"url": "https://github.com/EDCD/coriolis"
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2 changes: 1 addition & 1 deletion src/app/Coriolis.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ import Header from './components/Header';
import Tooltip from './components/Tooltip';
import ModalImport from './components/ModalImport';
import * as CompanionApiUtils from './utils/CompanionApiUtils';
import { outfitURL } from './utils/UrlGenerators'
import { outfitURL } from './utils/UrlGenerators';

import AboutPage from './pages/AboutPage';
import NotFoundPage from './pages/NotFoundPage';
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2 changes: 1 addition & 1 deletion src/app/components/ComparisonTable.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ export default class ComparisonTable extends TranslatedComponent {
* @return {React.Component} Table row
*/
_buildRow(build, facets, formats, units) {
let url = outfitURL(build.id, build.toString(), build.buildName)
let url = outfitURL(build.id, build.toString(), build.buildName);
let cells = [
<td key='s' className='tl'><Link href={url}>{build.name}</Link></td>,
<td key='bn' className='tl'><Link href={url}>{build.buildName}</Link></td>
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18 changes: 9 additions & 9 deletions src/app/components/HardpointSlot.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -48,22 +48,22 @@ export default class HardpointSlot extends Slot {
let modTT = translate('modified');
if (m && m.blueprint) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
if (m.blueprint.special && m.blueprint.special.id) {
if (m.blueprint.special && m.blueprint.special.id) {
modTT += ', ' + translate(m.blueprint.special.name);
}
}
}

return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
<div className={'cb'}>
<div className={'l'}>
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed /></span> : ''}
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')} onMouseOut={tooltip.bind(null, null)}><MountGimballed /></span> : ''}
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')} onMouseOut={tooltip.bind(null, null)}><MountTurret /></span> : ''}
{m.getDamageType() && m.getDamageType().match('K') ? <span onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /></span> : ''}
{m.getDamageType() && m.getDamageType().match('T') ? <span onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /></span> : ''}
{m.getDamageType() && m.getDamageType().match('E') ? <span onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /></span> : ''}
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed /></span> : ''}
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')} onMouseOut={tooltip.bind(null, null)}><MountGimballed /></span> : ''}
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')} onMouseOut={tooltip.bind(null, null)}><MountTurret /></span> : ''}
{m.getDamageType() && m.getDamageType().match('K') ? <span onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /></span> : ''}
{m.getDamageType() && m.getDamageType().match('T') ? <span onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /></span> : ''}
{m.getDamageType() && m.getDamageType().match('E') ? <span onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /></span> : ''}
{classRating} {translate(m.name || m.grp)}{ m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }
</div>
</div>

<div className={'r'}>{formats.round(m.getMass())}{u.T}</div>
</div>
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1 change: 1 addition & 0 deletions src/app/components/ModalImport.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -346,6 +346,7 @@ export default class ModalImport extends TranslatedComponent {
}
}
} catch (e) {
// console.log(e.stack);
this.setState({ errorMsg: (typeof e == 'string') ? e : 'Cannot Parse the data!' });
return;
}
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17 changes: 16 additions & 1 deletion src/app/components/Modification.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -63,9 +63,24 @@ export default class Modification extends TranslatedComponent {
let translate = this.context.language.translate;
let name = this.props.name;

if (name === 'type') {
// We don't show type
return null;
}

let symbol;
if (name === 'jitter') {
symbol = '°';
} else if (name !== 'burst') {
symbol = '%';
}
if (symbol) {
symbol = ' (' + symbol + ')';
}

return (
<div className={'cb'} key={name}>
<div className={'cb'}>{translate(name)}{name === 'jitter' ? ' (°)' : ' (%)'}</div>
<div className={'cb'}>{translate(name)}{symbol}</div>
<NumberEditor className={'cb'} style={{ width: '90%', textAlign: 'center' }} step={0.01} stepModifier={1} decimals={2} value={this.state.value} onValueChange={this._updateValue.bind(this)} />
</div>
);
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1 change: 1 addition & 0 deletions src/app/pages/ErrorDetails.jsx
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Expand Up @@ -42,6 +42,7 @@ export default class ErrorDetails extends React.Component {
return <div className='error'>
<h1>Jameson, we have a problem..</h1>
<h1><small>{error.message}</small></h1>
<div>Please note that this site uses Google Analytics to track performance and usage. If you are blocking cookies, for example using Ghostery, please disable blocking for this site and try again.</div>
{content}
</div>;
}
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62 changes: 55 additions & 7 deletions src/app/shipyard/Module.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
import * as ModuleUtils from './ModuleUtils';
import * as _ from 'lodash';
import { Modifications } from 'coriolis-data/dist';

/**
* Module - active module in a ship's buildout
Expand Down Expand Up @@ -65,16 +66,39 @@ export default class Module {
_getModifiedValue(name, additive) {
let result = this[name] || (additive ? 0 : null); // Additive NULL === 0
if (result != null) {
// Jitter is special, being the only non-percentage value (it is in fact degrees)
const modValue = name === 'jitter' ? this.getModValue(name) / 100 : this.getModValue(name) / 10000;
const modification = Modifications.modifications[name];
if (!modification) {
return result;
}
// We store percentages as decimals, so to get them back we need to divide by 10000. Otherwise
// we divide by 100. Both ways we end up with a value with two decimal places
let modValue;
if (modification.type === 'percentage') {
modValue = this.getModValue(name) / 10000;
} else if (modification.type === 'numeric') {
modValue = this.getModValue(name) / 100;
} else {
modValue = this.getModValue(name);
}
if (modValue) {
if (additive) {
result = result + modValue;
} else {
result = result * (1 + modValue);
}
}
} else {
if (name === 'burst') {
// Burst is special, as if it can not exist but have a modification
const modValue = this.getModValue(name) / 100;
return modValue;
} else if (name === 'burstrof') {
// Burst rate of fire is special, as if it can not exist but have a modification
const modValue = this.getModValue(name) / 100;
return modValue;
}
}

return result;
}

Expand Down Expand Up @@ -425,7 +449,7 @@ export default class Module {
getDps() {
// DPS is a synthetic value
let damage = this.getDamage();
let rpshot = this.getRoundsPerShot() || 1;
let rpshot = this.roundspershot || 1;
let rof = this.getRoF() || 1;

return damage * rpshot * rof;
Expand All @@ -438,7 +462,7 @@ export default class Module {
getEps() {
// EPS is a synthetic value
let distdraw = this.getDistDraw();
let rpshot = this.getRoundsPerShot() || 1;
let rpshot = this.roundspershot || 1;
let rof = this.getRoF() || 1;

return distdraw * rpshot * rof;
Expand All @@ -451,7 +475,7 @@ export default class Module {
getHps() {
// HPS is a synthetic value
let heat = this.getThermalLoad();
let rpshot = this.getRoundsPerShot() || 1;
let rpshot = this.roundspershot || 1;
let rof = this.getRoF() || 1;

return heat * rpshot * rof;
Expand Down Expand Up @@ -482,11 +506,35 @@ export default class Module {
}

/**
* Get the rate of fire for this module, taking in to account modifications
* Get the burst size for this module, taking in to account modifications
* @return {Number} the burst size of this module
*/
getBurst() {
return this._getModifiedValue('burst');
}

/**
* Get the burst rate of fire for this module, taking in to account modifications
* @return {Number} the burst rate of fire of this module
*/
getBurstRoF() {
return this._getModifiedValue('burstrof');
}

/**
* Get the rate of fire for this module, taking in to account modifications.
* The rate of fire is a combination value, and needs to take in to account
* bursts of fire.
* Firing goes [burst 1] [burst interval] [burst 2] [burst interval] ... [burst n] [interval]
* where 'n' is 'burst', 'burst interval' is '1/burstrof' and 'interval' is '1/rof'
* @return {Number} the rate of fire for this module
*/
getRoF() {
return this._getModifiedValue('rof');
const burst = this.getBurst() || 1;
const burstRoF = this.getBurstRoF() || 1;
const intRoF = this._getModifiedValue('rof');

return burst / (((burst - 1) / burstRoF) + 1 / intRoF);
}

/**
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2 changes: 1 addition & 1 deletion src/app/shipyard/Serializer.js
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ import { outfitURL } from '../utils/UrlGenerators';

const STANDARD = ['powerPlant', 'thrusters', 'frameShiftDrive', 'lifeSupport', 'powerDistributor', 'sensors', 'fuelTank'];

const STANDARD_GROUPS = {'powerPlant': 'pp', 'thrusters': 't', 'frameShiftDrive': 'fsd', 'lifeSupport': 'ls', 'powerDistributor': 'pd', 'sensors': 's', 'fuelTank': 'ft'};
const STANDARD_GROUPS = { 'powerPlant': 'pp', 'thrusters': 't', 'frameShiftDrive': 'fsd', 'lifeSupport': 'ls', 'powerDistributor': 'pd', 'sensors': 's', 'fuelTank': 'ft' };

/**
* Generates ship-loadout JSON Schema standard object
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42 changes: 21 additions & 21 deletions src/app/shipyard/Ship.js
Original file line number Diff line number Diff line change
Expand Up @@ -458,7 +458,7 @@ export default class Ship {
} else if (name === 'shieldreinforcement') {
m.setModValue(name, value);
this.recalculateShieldCells();
} else if (name === 'burst' || name === 'clip' || name === 'damage' || name === 'distdraw' || name === 'jitter' || name === 'piercing' || name === 'range' || name === 'reload' || name === 'rof' || name === 'thermload') {
} else if (name === 'burst' || name == 'burstrof' || name === 'clip' || name === 'damage' || name === 'distdraw' || name === 'jitter' || name === 'piercing' || name === 'range' || name === 'reload' || name === 'rof' || name === 'thermload') {
m.setModValue(name, value);
this.recalculateDps();
this.recalculateHps();
Expand Down Expand Up @@ -1260,7 +1260,7 @@ export default class Ship {
let modElements = mods[j].split(':');
if (modElements[0].match('[0-9]+')) {
const modification = _.find(Modifications.modifications, function(o) { return o.id === modElements[0]; });
if (modification != null) arr[i][modification.name] = Number(modElements[1]);
if (modification != null) arr[i][modification.name] = Number(modElements[1]);
} else {
arr[i][modElements[0]] = Number(modElements[1]);
}
Expand Down Expand Up @@ -1297,7 +1297,7 @@ export default class Ship {
bulkheadBlueprint = this.bulkheads.m.blueprint;
}
slots.push(bulkheadMods);
blueprints.push(bulkheadBlueprint)
blueprints.push(bulkheadBlueprint);
specials.push(bulkheadBlueprint ? bulkheadBlueprint.special : null);

for (let slot of this.standard) {
Expand Down Expand Up @@ -1356,7 +1356,7 @@ export default class Ship {
for (let special of specials) {
if (special) {
// Length is 5 for each special
bufsize += 5;
bufsize += 5;
}
}

Expand All @@ -1376,20 +1376,20 @@ export default class Ship {
buffer.writeInt8(MODIFICATION_ID_GRADE, curpos++);
buffer.writeInt32LE(blueprints[i].grade, curpos);
curpos += 4;
}
}
if (specials[i]) {
buffer.writeInt8(MODIFICATION_ID_SPECIAL, curpos++);
buffer.writeInt32LE(specials[i].id, curpos);
curpos += 4;
}
}
for (let slotMod of slot) {
buffer.writeInt8(slotMod.id, curpos++);
if (isNaN(slotMod.value)) {
// Need to write the string with exactly four characters, so pad with whitespace
buffer.write((" " + slotMod.value).slice(-4), curpos, 4);
} else {
buffer.writeInt32LE(slotMod.value, curpos);
}
if (isNaN(slotMod.value)) {
// Need to write the string with exactly four characters, so pad with whitespace
buffer.write((' ' + slotMod.value).slice(-4), curpos, 4);
} else {
buffer.writeInt32LE(slotMod.value, curpos);
}
// const modification = _.find(Modifications.modifications, function(o) { return o.id === slotMod.id; });
// console.log('ENCODE Slot ' + i + ': ' + modification.name + ' = ' + slotMod.value);
curpos += 4;
Expand All @@ -1414,7 +1414,7 @@ export default class Ship {
* See updateModificationsString() for details of the structure.
* @param {String} buffer Buffer holding modification info
* @param {Array} modArr Modification array
* @param {Array} bluprintArr Blueprint array
* @param {Array} blueprintArr Blueprint array
*/
decodeModificationsStruct(buffer, modArr, blueprintArr) {
let curpos = 0;
Expand All @@ -1428,22 +1428,22 @@ export default class Ship {
if (modificationId === 40) {
// Type is special, in that it's a character string
modificationValue = buffer.toString('utf8', curpos, curpos + 4).trim();
} else {
} else {
modificationValue = buffer.readInt32LE(curpos);
}
}
curpos += 4;
// There are a number of 'special' modification IDs, check for them here
if (modificationId === MODIFICATION_ID_BLUEPRINT) {
// There are a number of 'special' modification IDs, check for them here
if (modificationId === MODIFICATION_ID_BLUEPRINT) {
blueprint = Object.assign(blueprint, _.find(Modifications.blueprints, function(o) { return o.id === modificationValue; }));
} else if (modificationId === MODIFICATION_ID_GRADE) {
} else if (modificationId === MODIFICATION_ID_GRADE) {
blueprint.grade = modificationValue;
} else if (modificationId === MODIFICATION_ID_SPECIAL) {
} else if (modificationId === MODIFICATION_ID_SPECIAL) {
blueprint.special = _.find(Modifications.specials, function(o) { return o.id === modificationValue; });
} else {
} else {
const modification = _.find(Modifications.modifications, function(o) { return o.id === modificationId; });
// console.log('DECODE Slot ' + slot + ': ' + modification.name + ' = ' + modificationValue);
modifications[modification.name] = modificationValue;
}
}
modificationId = buffer.readInt8(curpos++);
}
modArr[slot] = modifications;
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