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Ecconias Logic World Mod Collection

In this repository you will find all mods created by @Ecconia for the game Logic World.

All mods in this repository are for LogicWorld 0.91.4
To find mods for older LogicWorld versions, check out the GitHub tags of this repository.

How to install / use them?

This project contains one project folder for each mod.
In each of these folder you will find descriptions (Readme.md) and further instructions like this one.
Inside each project folder you will find another folder, which is the actual mod folder (contains the manifest.succ file).
You can copy/paste or link that mod folder to your GameData folder, where Logic World searches for mods.

You can ignore all other files outside the mod folders.

List of mods:

Client:

  • DisableCollision Must have!: Allows you to build even when LogicWorld does not want you to. (On floating-point/collider issues, or when refactoring buildings).
  • CustomWirePlacer Must have!: Replaces the vanilla wire placer with a power-user tool (that you won't want to miss later on).
  • RandomDebugCollection: Provides small features for debugging, will display the stacktrace in logs and the error screen.
  • EcconiasChaosClientMod: Mod made for Ecconia to dump tiny feature inside. Noteworthy: Custom skybox, command to list connected players.
  • FlexibleComponentModUsage: Useful Mod that will hide components from your component window, when joining a server that does not have these components installed.
  • PrimitiveSelections: Mod which allows you to multi select all child components of a selection.

Libraries:

  • EccsGuiBuilder: Allows mods to more easily create LogicWorld-Styled windows/GUI (menus).

Server:

  • CustomChatManager: Prevents players from abusing sayraw and adds chat commands, such as /list and /tps which allows anyone in multiplayer to control the simulation.

Libraries:

  • ServerOnlyMods: Allows you to develop mods for the server, that the client does not need to install.

Client | Server: (Installed on either or both sides)

  • WireTracer Must have!: Allows you to easily see what powers wires and what they power in your spaghetti. If installed on the server, connected clusters are highlighted too.

Libraries:

  • AssemblyLoader: Loads DLL files (like for example Harmony) into runtime.
  • HarmonyForLogicWorld: Loads Harmony into the runtime.
  • EccsLogicWorldAPI: A collection of useful tools for modders to make use of.

Client & Server: (Installed on both sides)

  • EcconiaCPUServerComponents: Components that I use in my text-editor project. My favorite is the custom key. Ask for it as a standalone mod :)

How to contribute / develop on these?

Download this repository or optionally a fork.
Create a symbolic link named LogicWorld from within this projects root folder to your Logic World installation directory. (Probably in your Steam installations folder [...]/steamapps/common/Logic World/).
Open the repository with your favorite C# IDE and hope that it works. (This repository is managed with JetBrains Rider).

Contact:

If you have questions, you can find me @Ecconia on the official Logic World discord server.
Just sent me a message :)

You can also join my Development Discord Server to find me.
Alternatively use GitHubs Discussions system.

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A collection of the mods for Logic World that I created.

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